Hi all!
I was wondering are there any plans for modding tools allowing extra storyline/quest/NPC creation for 7 days on gold release?
I ask as it seems to me that, should custom-created placeable/condition spawnable NPCs (both friendly and hostile) with editable dialogue trees be made not too crazy complex to add into the game from scratch (based upon in game available assets), then such an addition could open the gates for some pretty damn advanced immersive new storytelling potential from the community and workshop (given the current quest system implemented and once bandits/ranged human hostiles are added too of course =D).
The current base game loops and gameplay of 7 days already seem rock solid and something like this would extend the endgame out into quite a limitless potential in my eyes.
Stuff like custom placeable POIs, audio dialogue and animation import would of course be the crazy icing on the cake as well, but clearly not necessary for keeping things functional and engaging for narrative purposes.
If it wasn't obvious I don't have much experience in modding here, I have dabbled with some xml modlets with pretty darn positive results in 7 days, but nothing more advanced than that....
However having said that, I feel making story, plot and character creation on the current base of 7 days accessible to the maximum number of players possible could have amazing results.
Is this pie in the sky thinking or doable/planned?
Many thanks!
I was wondering are there any plans for modding tools allowing extra storyline/quest/NPC creation for 7 days on gold release?
I ask as it seems to me that, should custom-created placeable/condition spawnable NPCs (both friendly and hostile) with editable dialogue trees be made not too crazy complex to add into the game from scratch (based upon in game available assets), then such an addition could open the gates for some pretty damn advanced immersive new storytelling potential from the community and workshop (given the current quest system implemented and once bandits/ranged human hostiles are added too of course =D).
The current base game loops and gameplay of 7 days already seem rock solid and something like this would extend the endgame out into quite a limitless potential in my eyes.
Stuff like custom placeable POIs, audio dialogue and animation import would of course be the crazy icing on the cake as well, but clearly not necessary for keeping things functional and engaging for narrative purposes.
If it wasn't obvious I don't have much experience in modding here, I have dabbled with some xml modlets with pretty darn positive results in 7 days, but nothing more advanced than that....
However having said that, I feel making story, plot and character creation on the current base of 7 days accessible to the maximum number of players possible could have amazing results.
Is this pie in the sky thinking or doable/planned?
Many thanks!