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Custom starter class Mod help

Old Crow

Hunter
I recently commissioned someone on reddit to create a starter class mod for me, which they delivered, but I'm unsure how to get it to actually work, and this person is unfortunately difficult to get ahold of due to differing time zones.

I have the mod installed correctly, but nothing happens upon starting a new world. The installation instructions they included say "Give players the starter class quest (admin or starter quest chain)" trying to use the givequest command says the quest cannot be found, and honestly what I'd like is for the class quest to be given either upon initial login, or as a quest-starting token in the player's inventory along with the normal starting items.

Problem is... I have no clue how to do this. I'm not a programmer.

It's all XML, is anyone able to help?
 
It's kind of hard to say without seeing more specifics. but things I would be asking myself is:
1: Is the mod definitely installed and applied in game correctly.
As the game loads, hit F1 and check mod is being added and no errors or warnings show up associated with it.
Check the quest.xml in the config dump of the save game directory to confirm the quest has been inserted correctly.

2: If first question is good then are you defiantly using the "givequest" in the command console correctly

as far as I know the only reason it would not be able to find it is 1:it hasn't been added or 2: you are trying to give the quest incorrectly e.g. not using correct case sensitivity.

you will need to find out why it can't be added manually, before trying to add it automatically. but to do it automatically you could add it to the gameevent.xml under <action_sequence name="game_first_spawn"> with something like

<action class="AddQuest">
<property name="quest" value="quest_Name" />
</action>
 
Another thought that may be in effect that would be seen in the step 1, looking at the quest.xml in the config dump, is have you got other mods running and one of them may be an overhaul mod that is removing your mod after it has been installed.
 
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