AndySinx
New member
Hi Everyone !
In A21 I created a mod which included a custom particle effect created in Unity 2022. This was exported to the Mod Resources folder and referenced within my Buffs XML......<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#@modfolder:Resources/Swirls?SwirlMustardAS"..... This worked perfectly !
However, when updating the mod for V1.0, this custom effect seems to be ignored. No error messages and no effect when running the mod. A contact of mine has suggested the path might need changing for V1.0, but I can not find out what to. Also, I realize TFP are using different vanilla particle effects in V1.0, so maybe that has a consequence on my custom effect ?
Does anyone out there have a solution ?
Any suggestions would be greatly appreciated !
In A21 I created a mod which included a custom particle effect created in Unity 2022. This was exported to the Mod Resources folder and referenced within my Buffs XML......<triggered_effect trigger="onSelfBuffStart" action="AttachParticleEffectToEntity" particle="#@modfolder:Resources/Swirls?SwirlMustardAS"..... This worked perfectly !
However, when updating the mod for V1.0, this custom effect seems to be ignored. No error messages and no effect when running the mod. A contact of mine has suggested the path might need changing for V1.0, but I can not find out what to. Also, I realize TFP are using different vanilla particle effects in V1.0, so maybe that has a consequence on my custom effect ?
Does anyone out there have a solution ?
Any suggestions would be greatly appreciated !