CSMM - Cloud hosted server manager

please can you tell me more about "Country ban module can now also ban players instead of just kicking them" ?
The country ban module can keep players from certain countries out of your server. Let's say for example you add China to the ban list, anyone connecting to your server with a Chinese IP will be blocked. By default, country ban will simply kick the player meaning they can potentially keep trying. With the ban option, they are added to your servers ban list.

If you need more info, you can read all about CSMM in our documentation

 
I've been working on a web interface for managing CPM advanced claims and reset regions.

Here's a little sneak peek of it so far:

uBzIxKN.gif


Full size: https://i.imgur.com/uBzIxKN.gif

We're currently doing a beta test of this for patrons, check the patron announcements channel on Discord if you'd like to try it out :)

 
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CSMM Updated

Some QoL changes mostly

- Custom hooks now have a dropdown to select the event type

- Map on dashboard has been moved down so it can take up more space on the page - this is to accommodate servers with large maps

- Made the player overview page load data smarter. This will prevent servers with large playerbases essentially DDOSing the API server :smile-new:

 
CSMM Updated

You can customize command replies now. Check your server settings -> ingame command options -> Custom command replies. A lot of the replies support some sort of variable(s). You can see those in the default values. You can also use ${player} (as in the player that executed the command) and ${server} variables like in custom commands everywhere.

Have fun translating CSMM for your server and/or writing snarky replies :smile-new:

 
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