Ah check. Bummer mate. Hope cata can find out why this is not going right.Made sure it was sprained, I wanted a command to removed sprained and 1 to remove broken
I should have asked earlier, are you trying to remove the buff from yourself or another player?Made sure it was sprained, I wanted a command to removed sprained and 1 to remove broken
Think i have something. You are using command debuff right? That only works locally on the client. That explains why it wont trigger a debuff at all from a remote api call.Made sure it was sprained, I wanted a command to removed sprained and 1 to remove broken
I made a command for this using csmm custom commands debuffplayer ${entityId} brokenLeg So players can fix there own legThink i have something. You are using command debuff right? That only works locally on the client. That explains why it wont trigger a debuff at all from a remote api call.
Command: debuff
No detailed help available.
Description: Removes a buff from the local player
You should use command debuffplayer instead.
Cheers
Hey there, just tested it myself and seems to work fine. Are you sure you didn't have some error in there still? I'll have a more thorough check when I'm back from work. Also, what browser?Your website has a bug.
If you improperly or copy paste the IP, you get the notification that you are using the wrong IP. But if you type it correctly after it does not work.
You have to refresh the page and enter EVERY bit of info correctly the first time.
At least this is how it seems to me.
CSMM only reads information about players as they log on to your server. Give it some time and more info will be shownAlso, the stats only seem to show the Top players who are ON the server currently. Not overall stats. Not sure if intended but..
Good question.Hey there, just tested it myself and seems to work fine. Are you sure you didn't have some error in there still? I'll have a more thorough check when I'm back from work. Also, what browser?
CSMM only reads information about players as they log on to your server. Give it some time and more info will be shown.
EDIT: I also see some weird stuff happening with your memUpdate event. (7DTD servers run 'mem' every 30 seconds) Seems to fire double. Any idea why? You're gonna get a bunch of errors because of it, feel free to swing by on discord so we can figure it out
Yeah, it's going to mess up alot of featuresGood question.
Maybe that would tell me why i am getting 2 responses for every command I use and why some things aren't working.
<3Yeah, it's going to mess up alot of features. We'll figure it out though. I can manually fix the player entries in the database ^^^
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CSMM update - custom discord notifications
https://confluence.catalysm.net/pages/viewpage.action?pageId=1114162
I have been trying to figure this issue out, but I am not sure what Is causing this. Everything does seem to double up, all points given, responses from server commands etc. Yet still server commands aren't working for anybody but me in game.Yeah, it's going to mess up alot of features. We'll figure it out though. I can manually fix the player entries in the database ^^^
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CSMM update - custom discord notifications
https://confluence.catalysm.net/pages/viewpage.action?pageId=1114162
See the messages I posted in our support thread on discordI have been trying to figure this issue out, but I am not sure what Is causing this. Everything does seem to double up, all points given, responses from server commands etc. Yet still server commands aren't working for anybody but me in game.
I have deleted old server managers to see if this was the cause and it is not, I have also turned off and removed connection to my old CBSM from Envul, but that did not solve the issue.