recipes.xml can not be loadednot-so small project i did for a while. i had hard time to figure how forge works, but finally i managed to add new material and its Steel.. as why not make even steel smeltable right? i did it to make those sometime useless steel parts to be reusable for something else.
i'm basically finished. i had really hard time.
as parts cannot be smelted directly, i used recipes instead, where you can craft steel from them, then you simply put that steel into forge (like scrap iron)
i tried to figure a way, but anything i changed just make those items unscrappable, so this was the best solution. also i added some recipes to craft parts in forge again from steel. (i probably do two versions, one with and one without those recipes)
anyway.. soon to be here
View attachment 24766
also did some changes in Forestry mod (mainly cleanup and sorting in tableSaw.
ill be doing another changes soon in it, so it will be here after that
Getting same issue, cant craft anything in the tablesaw, the button is greyed out.Thanks for bringing the table saw back. It made perfect sense when TFP introduced it, turning wood into finished goods. I like what you've added to it. I used to mod my trees to drop brush (branches) which I could bundle and convert to embers.
Having a similar issue as GameGooru21. I'm using the Client version on my SP game. I believe I've met all requirements, but I can't get the Craft button to become active.
The recipe is lit. It acknowledges how many logs I have in inventory. There appears to be fuel required but I can't get it to accept anything. It clicks as if a transfer has been made but nothing changes.
Also, it appears 1 log only produces 1 wood. Is so?
The only possible mod conflict I can think of is Autoread. Though I removed it, I think it left behind residual effects that may conflict with required reading for this mod.
But, first, is there a fuel or tool issue I'm missing?