Linux Crashing while passing Steam Launch Arguments

Kackspn

Refugee
Version
2.0
Platform
Linux
I would like to have mangohud display showing while using the vulkan renderer, however, the game starts but always crashes a few seconds later
Launch args that work are "gamemoderun %command%" but prepending "mangohud" or "MANGOHUD=1" causes the game to crash
I have tried with steam overlay enabled and disabled. I was able to use mangohud just fine before the 2.0 update
Here is the log file

Code:
terminate called after throwing an instance of 'std::out_of_range'

  what():  basic_string::substr: __pos (which is 10) > this->size() (which is 9)

Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e800006145

Obtained 14 stack frames.

#0  0x00778a8064def0 in __sigaction

#1  0x00778a806a774c in pthread_key_delete

#2  0x00778a8064ddc0 in gsignal

#3  0x00778a8063557a in abort

#4  0x007789ac626b6e in (Unknown)

#5  0x007789ac76f8ba in overlay_GetInstanceProcAddr

#6  0x007789ac626a8e in (Unknown)

#7  0x007789ac76fa66 in overlay_GetInstanceProcAddr

#8  0x007789ac628725 in (Unknown)

#9  0x007789ac61a30f in (Unknown)

#10 0x007789ac6ba85a in overlay_GetInstanceProcAddr

#11 0x007789ac7faf24 in overlay_GetInstanceProcAddr

#12 0x00778a806a57eb in pthread_condattr_setpshared

#13 0x00778a8072918c in __clone
 
Reproduction Steps
add
mangohud gamemoderun %command%
to steam launch args
it works when using glcore as renderer, but does not show mangohud and game performance is bad
thats why I would prefer to use the vulkan renderer
Link to Logs
https://pastebin.com/Z0ZpCQzf
Link to Screenshot/Video
https://google.com
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