- Version
- 2.0
- Platform
- Linux
I would like to have mangohud display showing while using the vulkan renderer, however, the game starts but always crashes a few seconds later
Launch args that work are "gamemoderun %command%" but prepending "mangohud" or "MANGOHUD=1" causes the game to crash
I have tried with steam overlay enabled and disabled. I was able to use mangohud just fine before the 2.0 update
Here is the log file
Launch args that work are "gamemoderun %command%" but prepending "mangohud" or "MANGOHUD=1" causes the game to crash
I have tried with steam overlay enabled and disabled. I was able to use mangohud just fine before the 2.0 update
Here is the log file
Code:
terminate called after throwing an instance of 'std::out_of_range'
what(): basic_string::substr: __pos (which is 10) > this->size() (which is 9)
Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e800006145
Obtained 14 stack frames.
#0 0x00778a8064def0 in __sigaction
#1 0x00778a806a774c in pthread_key_delete
#2 0x00778a8064ddc0 in gsignal
#3 0x00778a8063557a in abort
#4 0x007789ac626b6e in (Unknown)
#5 0x007789ac76f8ba in overlay_GetInstanceProcAddr
#6 0x007789ac626a8e in (Unknown)
#7 0x007789ac76fa66 in overlay_GetInstanceProcAddr
#8 0x007789ac628725 in (Unknown)
#9 0x007789ac61a30f in (Unknown)
#10 0x007789ac6ba85a in overlay_GetInstanceProcAddr
#11 0x007789ac7faf24 in overlay_GetInstanceProcAddr
#12 0x00778a806a57eb in pthread_condattr_setpshared
#13 0x00778a8072918c in __clone
- Reproduction Steps
- add
mangohud gamemoderun %command%
to steam launch args
it works when using glcore as renderer, but does not show mangohud and game performance is bad
thats why I would prefer to use the vulkan renderer
- Link to Logs
- https://pastebin.com/Z0ZpCQzf
- Link to Screenshot/Video
- https://google.com