Linux Crashing while passing Steam Launch Arguments

Kackspn

Refugee
Version
2.0
Platform
Linux
I would like to have mangohud display showing while using the vulkan renderer, however, the game starts but always crashes a few seconds later
Launch args that work are "gamemoderun %command%" but prepending "mangohud" or "MANGOHUD=1" causes the game to crash
I have tried with steam overlay enabled and disabled. I was able to use mangohud just fine before the 2.0 update
Here is the log file

Code:
terminate called after throwing an instance of 'std::out_of_range'

  what():  basic_string::substr: __pos (which is 10) > this->size() (which is 9)

Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e800006145

Obtained 14 stack frames.

#0  0x00778a8064def0 in __sigaction

#1  0x00778a806a774c in pthread_key_delete

#2  0x00778a8064ddc0 in gsignal

#3  0x00778a8063557a in abort

#4  0x007789ac626b6e in (Unknown)

#5  0x007789ac76f8ba in overlay_GetInstanceProcAddr

#6  0x007789ac626a8e in (Unknown)

#7  0x007789ac76fa66 in overlay_GetInstanceProcAddr

#8  0x007789ac628725 in (Unknown)

#9  0x007789ac61a30f in (Unknown)

#10 0x007789ac6ba85a in overlay_GetInstanceProcAddr

#11 0x007789ac7faf24 in overlay_GetInstanceProcAddr

#12 0x00778a806a57eb in pthread_condattr_setpshared

#13 0x00778a8072918c in __clone
 
Reproduction Steps
add
mangohud gamemoderun %command%
to steam launch args
it works when using glcore as renderer, but does not show mangohud and game performance is bad
thats why I would prefer to use the vulkan renderer
Link to Logs
https://pastebin.com/Z0ZpCQzf
Link to Screenshot/Video
https://google.com
Hello Kackspn,

Based on the information provided, this does not appear to be a bug within the game itself. The crash seems to occur when launching the game with the additional Steam launch arguments related to a third-party overlay/tool. Modifying launch parameters or injecting external applications can introduce instability outside the game's supported configuration.

To help isolate the issue, please try launching the game without any third-party tools or custom launch parameters. If the crash persists under a clean, default launch, please provide updated logs and system details so we can investigate further.

Best Regards,
Dollie
 
Hi there!

As there hasn’t been any recent activity on this report, we’ll go ahead and wrap it up for now.
If the issue appears again in the current stable build, please open a new report and include the output log along with any extra details that might help us dig deeper.

Thank you!
Dollie
 
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