Adam the Waster
Well-known member
Traps for both pvp and pve
explosive barrels. Cost gun powder wood and iron. If you shoot it goes boom
Tnt barrel: its a barrel that you shoot and it goes mega boom!!!!
Junk mine: all cheap mines are called junk mines. Cost 5 nails, 10 wood. 20 iron and 12 gun powder
Millitary mines: stronger mines that deal much more damage and explode like a rpg frog. Cost forged Iron. Nails, lead,
Zap mine. A live wire in a small package. Step on it and it zaps you.
Fire mine: yoy step on it it goes boom and wosh!!! Fire!!!
Fire barrel: a barrel that explodes into a ball of fire!!!! Cost oil and gas and wood. The fire last 50 seconds
Spike wall: a spikey wall plate you can place on walls. Cost nails wood and can be upgraded to iron and steel.
Steel spikes. They are spikes.... made of steel!!!
bear traps: step on it and it locks a target in place or removes the leg. Has 10 uses before it breaks. Cost 1 mecanical part. 5 iron. Repairs with iron.
Razor wire. Steel barbed wire coil that's strong enough to break/rip off limbs gives deep lacerations
Tesla coil: a aoe shock turret: zaps a group of zombies and stuns them as well as setting them on fire. Cost 50 power to power and breaks over time.
Flamethrower: a pipe. Gas tank and a spark. Shoots fire that stacks on targets and slows down targets. Cost 10 power to activate needs gas.
Junk turret. A stationrty low tier turret that shoots junk rounds. Keep needs robotic parts and can fire the special rounds too. Cost 15 power.
Flinger: a 2x2 block that can fling zombies back or up in the air. Players can uses it too to get up to higher places. Beware of broken legs! Cost 10 power and breaks over time.
Auto m60 turret: a m60 automated to kill zombies? It will be painless for them! .
explosive barrels. Cost gun powder wood and iron. If you shoot it goes boom
Tnt barrel: its a barrel that you shoot and it goes mega boom!!!!
Junk mine: all cheap mines are called junk mines. Cost 5 nails, 10 wood. 20 iron and 12 gun powder
Millitary mines: stronger mines that deal much more damage and explode like a rpg frog. Cost forged Iron. Nails, lead,
Zap mine. A live wire in a small package. Step on it and it zaps you.
Fire mine: yoy step on it it goes boom and wosh!!! Fire!!!
Fire barrel: a barrel that explodes into a ball of fire!!!! Cost oil and gas and wood. The fire last 50 seconds
Spike wall: a spikey wall plate you can place on walls. Cost nails wood and can be upgraded to iron and steel.
Steel spikes. They are spikes.... made of steel!!!
bear traps: step on it and it locks a target in place or removes the leg. Has 10 uses before it breaks. Cost 1 mecanical part. 5 iron. Repairs with iron.
Razor wire. Steel barbed wire coil that's strong enough to break/rip off limbs gives deep lacerations
Tesla coil: a aoe shock turret: zaps a group of zombies and stuns them as well as setting them on fire. Cost 50 power to power and breaks over time.
Flamethrower: a pipe. Gas tank and a spark. Shoots fire that stacks on targets and slows down targets. Cost 10 power to activate needs gas.
Junk turret. A stationrty low tier turret that shoots junk rounds. Keep needs robotic parts and can fire the special rounds too. Cost 15 power.
Flinger: a 2x2 block that can fling zombies back or up in the air. Players can uses it too to get up to higher places. Beware of broken legs! Cost 10 power and breaks over time.
Auto m60 turret: a m60 automated to kill zombies? It will be painless for them! .