SnakeWildlife
New member
Techy here, and i worry on the latest version for the safety of peoples computers when i see extreme abnormalities in the way the game utilizes the CPU to such an egregious extent.
I hope that sooner rather than later, the game can become safer for people to play, as it currently burns peoples CPU's like a constant stress test would. I urge the Fun Pimps, to please reduce the weight put on CPU usage. You need to optimize CPU usage, before the latest version can be safe enough for release.
Below i will compare CPU temperature performance compared to other games, to show you the extent of the effect you are putting on peoples hardware.
Im running a H80i V2 Liquid cooler on high performance settings. (faster fan rates, faster pump)
Processor is a Ryzen 7 1800x (2 months old)
Graphics Card is a GTX 1060 6gb (palit dual fan)
Cpu Temperatures: (United Kingdom in Winter, ambient temp = 5'c)
GTA5 1080p Ultra settings: Max temp reached 38'c
Supreme Commander 5,000 Unit stress test: Max temp reached 43'c
Warframe max settings: Max temp reached 35'c
Witcher 3 high settings: Max temp reached 44c
Black Desert Online, max settings: Max temp reached 45'c
>7 Days to Die, lowest settings: Max temp reached 72'c constantly remaining in the high 60's. (75'c is the default emergency shutdown temperature for this CPU)
>7 Days to Die, lowest settings, CPU hugely underclocked by 50%: Max temp reached: 46'c with suprisingly no effect on framerate.
It is interesting to me that with a 50% downclock, on the latest processors...reveals that performance doesnt take a hit, and temperatures cool down to safe levels. This only confirms to me that there are large glaring problems with the way 7 Days to Die currently handles the processor. Drastic optimization needed. If that 50% of my CPU isnt needed, why does 7 Days to Die insist on constantly burning it at full throttle?
Please address this as a major issue. Whilst we do want to see the new build ready for release, we also want it to be safe to play on our hardware.
I hope that sooner rather than later, the game can become safer for people to play, as it currently burns peoples CPU's like a constant stress test would. I urge the Fun Pimps, to please reduce the weight put on CPU usage. You need to optimize CPU usage, before the latest version can be safe enough for release.
Below i will compare CPU temperature performance compared to other games, to show you the extent of the effect you are putting on peoples hardware.
Im running a H80i V2 Liquid cooler on high performance settings. (faster fan rates, faster pump)
Processor is a Ryzen 7 1800x (2 months old)
Graphics Card is a GTX 1060 6gb (palit dual fan)
Cpu Temperatures: (United Kingdom in Winter, ambient temp = 5'c)
GTA5 1080p Ultra settings: Max temp reached 38'c
Supreme Commander 5,000 Unit stress test: Max temp reached 43'c
Warframe max settings: Max temp reached 35'c
Witcher 3 high settings: Max temp reached 44c
Black Desert Online, max settings: Max temp reached 45'c
>7 Days to Die, lowest settings: Max temp reached 72'c constantly remaining in the high 60's. (75'c is the default emergency shutdown temperature for this CPU)
>7 Days to Die, lowest settings, CPU hugely underclocked by 50%: Max temp reached: 46'c with suprisingly no effect on framerate.
It is interesting to me that with a 50% downclock, on the latest processors...reveals that performance doesnt take a hit, and temperatures cool down to safe levels. This only confirms to me that there are large glaring problems with the way 7 Days to Die currently handles the processor. Drastic optimization needed. If that 50% of my CPU isnt needed, why does 7 Days to Die insist on constantly burning it at full throttle?
Please address this as a major issue. Whilst we do want to see the new build ready for release, we also want it to be safe to play on our hardware.