Sorry if this is a repeat. if there's a pinned thread with requested enhancements, please add these to that:
1) option to show numbers on all bars (xp, food, hydration) - helpful for quickly looking to see if a high food restoring item will put you over your cap without having to look at details of character.
2) required base attribute value needed for skills in skill tree (example: electrician should say "Requires Intellect level 6")
3) Reliable source of mats in crafting screen. example: clay soil: source digging, stone: small stones, stone nodes, large rocks)
4) the intro tutorial should tell you how to access the crafting menu. I had to pause the game, and go search on the internet how to bring up the menu my first time playing
1) option to show numbers on all bars (xp, food, hydration) - helpful for quickly looking to see if a high food restoring item will put you over your cap without having to look at details of character.
2) required base attribute value needed for skills in skill tree (example: electrician should say "Requires Intellect level 6")
3) Reliable source of mats in crafting screen. example: clay soil: source digging, stone: small stones, stone nodes, large rocks)
4) the intro tutorial should tell you how to access the crafting menu. I had to pause the game, and go search on the internet how to bring up the menu my first time playing