Well, yeah. Not everything in the game is "fun".Zombies doing damage to you is not fun but I don't see a lot of players asking for that to stop. =P
That is the biggest pile of bull I think I've ever read from you... and I was there in your edgy phase
I know you are just handwaving me away with a ridicoulus example, but lets take them at face value and compare them, shall we?
Zombies doing damage to you:
1. does it add to the challenge? (since all of you think that is the only important question for a mechanic in a survival game)
Yes. For obvious reasons.
2. does it add to the gameplay and does it connect to other mechanics??
Yes. Death is a possibility so you will be more cautious, you will try and dodge and predict zombie swings, you will sneak and you will need to heal. (so healing all the perks, sneaking, sound, xp and more)
3. Is there counterplay to beeing hit?
Yes. Playing cautiously and preparing well means you are nearly never hit and if you are, if you are only hit once or twice it doesnt matter all that much. Healing can be done via so many methods (healing items are abundant, food heals you, perks heal you, fortified grip heals you...) *edit*also armor/movespeed, how much ammo do you have and much more.
4. Is it fun? If you overcome the challenge and stand tall at the end of a Tier V building or hordenight YES it does. Otherwise you'd just stand still and shoot.
now lets take food poisoning:
1. does it add to the challenge?
Meh... probably for the majority. I personally never run out of food, even if I try, but I'm not the majority so I'll say yes.
2. does it add to the gameplay and does it connect to other mechanics?
No. You just have to eat more of it. Meaning the only thing it does do is more challenge. Maybe vitamins and one specific perk.
3. Is there counterplay?
Only if you count prevention (that you can not always do and never feels like you need it since the chance is so small) with vitamins or iron gut. If you have it, the only thing you can do is eat again.
4. Is it fun? No. I do not feel like I did something special after not beeing food poisoned. I do not feel special for "wasting" vitamins or perkpoints.
So there. Beeing hit is well integrated into this game, connects well to other mechanics, is rewarding, changes the playstyle, has counterplay and is fun when overcome.
Food poisoning... is a ressource dump to artificially create challenge where there is none.
Thank you for your time, I'm here all week.