Console Console News

Status
Not open for further replies.
.....Which quite honestly is what should have happened in the first place, but Telltale wanted to do differently.
If TellTale were capable of making better business decisions on stuff like this, they likely wouldn't be gone now. Also the console version wouldn't exist yet.
lol, telltale wanted to do differently?

are we supposed to believe telltale was calling the shots at TFP's

this is getting ridiculous, I know you really, really dont want to accept the TFP's role in this mess but you're not fooling anyone but yourself.

no one forced TFP's to do anything, if the game wasnt ready for port, why was it ported? TT couldn't have moved ahead without TFP's consent and of course a contract.

so, in reality (and I know this is gonna hurt but the truth will set you free) if TFP's were capable of making better business decisions on stuff like this, they likely wouldn't of had to just spend a bunch of money and time to get the rights back to a game that never should have been contracted out in the first place.

 
lol, telltale wanted to do differently?
are we supposed to believe telltale was calling the shots at TFP's

this is getting ridiculous, I know you really, really dont want to accept the TFP's role in this mess but you're not fooling anyone but yourself.

no one forced TFP's to do anything, if the game wasnt ready for port, why was it ported? TT couldn't have moved ahead without TFP's consent and of course a contract.

so, in reality (and I know this is gonna hurt but the truth will set you free) if TFP's were capable of making better business decisions on stuff like this, they likely wouldn't of had to just spend a bunch of money and time to get the rights back to a game that never should have been contracted out in the first place.
The reality is that TellTale approached TFP wanting to do a console port. Yes, TFP gave consent. However TellTale games are who decided to sell it off as a finished product.

 
lol, telltale wanted to do differently?
are we supposed to believe telltale was calling the shots at TFP's

this is getting ridiculous, I know you really, really dont want to accept the TFP's role in this mess but you're not fooling anyone but yourself.

no one forced TFP's to do anything, if the game wasnt ready for port, why was it ported? TT couldn't have moved ahead without TFP's consent and of course a contract.

so, in reality (and I know this is gonna hurt but the truth will set you free) if TFP's were capable of making better business decisions on stuff like this, they likely wouldn't of had to just spend a bunch of money and time to get the rights back to a game that never should have been contracted out in the first place.


The reality is that TellTale approached TFP wanting to do a console port. Yes, TFP gave consent. However TellTale games are who decided to sell it off as a finished product.
Yeah TFP didn't have to sell the rights that is true but they sold the rights because they had reasons at the time to have a different idea that would come from it. Not one person not one would think oh this company is going bankrupt in a few years so no we better not sell to them. So yes they sold the rights but once they did TT didn't have to ask for anything and could of chose to not to do one update at all if they wanted to stop when it released. Nothing TFP could of done about it. Think some people think that TFP made all the decisions for console when all they did was sell the rights. They made it clear they when they sold the rights they didn't have time to do PC and console and that the game going to console would not effect moving forward for PC at all.

 
This is good news and as an avid player on console I will continue to support the fun pimps in any way. I woud be willing to lose my saved games for a worth while update. I would even be willing to pay for an updated version as well. 7 days to die is by far the best craft building survival game of all time and I have played them all. Looking forward to what the future brings.

 
Thank you TFP, I bought this game many moons ago and have gotten a ton of fun out of it and caused many of my friends to buy it as well. It has honestly been one of the best game investments for me ever. I appreciate that y'all have the rights and hope you get back your investments a thousand fold. When I heard news about the announcement of course I had hoped for better but feared for worse. Realistically I understand your decisions and while I agree with others regarding a desire for DLC, if not I will still be satisfied for a new game in the future. Thank you for updating us after going through the attorneys and tons of paper work and giving us a heads up.

 
This news while not very informative and seemingly sad is still good. At least they are finally giving us an update on a console version but I still say this fun pimps even if you port the newest Alpha to the console I will still buy three copies just like I have now to play this game.

 
Why then, if you never expected it to be able to run on consoles eventually, did sell the rights at all?
Huh? Naturally they expected the game to run on consoles, especially after Telltale made them the offer to handle console things.

Telltale offered them a way to have a console version much earlier and they accepted. Otherwise they would have thought about a console version only after 7D2D leaves EA (which now seems to be in 2020 or 2021(?)). Obviously (without telltale) they would never ever have done a version for the current consoles but for the next ones that would be the current by then.

---

PS: In hindsight everything is clear as sky, but not so at the time. Is TFP to blame for not realizing that licencing a game in EA is a risk? Because TFP naturally would not fix all the minor bugs at that time but neither would Telltale pay for all the necessary bug fixing, at least not before seeing some sales. Sure you can blame them for that, someone with experience in the bussiness might have been able to see that.

But look at it, it still would have worked out well if Telltale hadn't folded and produced that update.

 
Last edited by a moderator:
Look at it this way. They're dedicated to continuing work on it, but are more likely to wait until after the PC version is finished. Which quite honestly is what should have happened in the first place, but Telltale wanted to do differently.
If TellTale were capable of making better business decisions on stuff like this, they likely wouldn't be gone now. Also the console version wouldn't exist yet.
I'd rather look at it through factual eyes and not your rose colored glasses. They are dedicated to working on it if/when the game on pc goes gold. We won't get an update in all likelihood. This means I am still left with a game miles behind PC that crashes often and resets huge chunks causing me to lose sometimes a few hundred hours of work (when it hits my storage room). In all honesty, I wish they would have never made the console version tempting me with a game I had been following since the kickstarter days in hopes of eventually getting to enjoy it on console with friends. Iv enjoyed my time playing but seeing the game on sale made me think maybe we would finally get an update to fix the catastrophic md5 errors but nope. It's on sale on xbox to lure in new people so that TFP can recoup their costs but is still the severely broken game and officially we just got word that no fix is coming. I bought the game day 1 with 3 friends. Release day, using certain skins would break a world and I should have known that it would be a rough road but I never thought it would end like this. Hell even Kerbal got their ♥♥♥♥ together after a year and fixed their severely broken game on console. But at least we finally got word so its something...

 
I'd rather look at it through factual eyes and not your rose colored glasses. They are dedicated to working on it if/when the game on pc goes gold. We won't get an update in all likelihood. This means I am still left with a game miles behind PC that crashes often and resets huge chunks causing me to lose sometimes a few hundred hours of work (when it hits my storage room). In all honesty, I wish they would have never made the console version tempting me with a game I had been following since the kickstarter days in hopes of eventually getting to enjoy it on console with friends. Iv enjoyed my time playing but seeing the game on sale made me think maybe we would finally get an update to fix the catastrophic md5 errors but nope. It's on sale on xbox to lure in new people so that TFP can recoup their costs but is still the severely broken game and officially we just got word that no fix is coming. I bought the game day 1 with 3 friends. Release day, using certain skins would break a world and I should have known that it would be a rough road but I never thought it would end like this. Hell even Kerbal got their ♥♥♥♥ together after a year and fixed their severely broken game on console. But at least we finally got word so its something...
Look at it thru the facts, TELLTALE sold you the broken game, not TFP who had nothing to do with the development. Telltale licensed the rights to the game and produced the version that you then bought.

Then Telltale went out of business and couldn't keep producing updates on the game.

It's like blaming a book author if a movie studio buys the rights to their movie and then makes a bad movie based off of it.

 
So ok, let's say 7DtD is finally "dead" on console and you are be able to release a new "version", this is good to hear but in my opinion "stupid". Don't quote me on "stupid" bcause i don't call someone names ;) There are maybe thousands of people, waiting to become finally a new update to start playing again. 10.000 on weekend mean nothing if we can get constant updates. If 7DtD is dead on ps4, i can guarantee that i wont buy it again if it would new released on "ps5". Its good to hear that TFP have their rights back, but TFP must work hard to survive on console. Thats just my thoughts so dont get angry ;)

 
Your analogy fails on the fact that rarely does the author have 0 imputed. If I tell a worker to do something and it ends up done poorly, it still falls back onto me as their supervisor.

It is still their IP, and they got the rights back, likely had a hand in putting it on sale and then went sorry about your broken game. TT is definitely the main one to blame here but TFP are not absolved of any responsibility especially as they now own the rights.

Even if we pretend things are exactly the way you say in such a simple scope on the subject, The game is on sale right now on xbox. Friends of mine bought it in the past week. They literally just bought a severely broken game that is CURRENTLY owned exclusively by TFP.

 
Last edited by a moderator:
Your analogy fails on the fact that rarely does the author have 0 imputed. If I tell a worker to do something and it ends up done poorly, it still falls back onto me as their supervisor.
Even if a writer has contractual input on a movie, no big movie studio ever has given the author the right to decide when to publish the movie, or given him the means to stop it after production began and they sunk millions into the movie. (Actually there may have been very rare exceptions when the movie studio really really really wanted to do a book and the author didn't want to. But normally a movie company will buy out reluctance with more money or a percentage of the sales, but never with power to just throw out millions out of the window)

The author is never "supervisor" to the "worker" movie studio. Come on, does this sound like the movie studios you know to allow a writer to have such power over them? The author may have the power to say some event in the movie is in conflict with the lore, but he has absolutely no influence on production after the contract is signed.

 
Last edited by a moderator:
Even if a writer has contractual input on a movie, no big movie studio ever has given the author the right to decide when to publish the movie, or given him the means to stop it after production began and they sunk millions into the movie. (Actually there may have been very rare exceptions when the movie studio really really really wanted to do a book and the author didn't want to. But normally a movie company will buy out reluctance with more money or a percentage of the sales, but never with power to just throw out millions out of the window)
The author is never "supervisor" to the "worker" movie studio. Come on, does this sound like the movie studios you know to allow a writer to have such power over them? The author may have the power to say some event in the movie is in conflict with the lore, but he has absolutely no influence on production after the contract is signed.
Yeah, usually the author is just there as creative consultant. They don't have a say in most of it such as who is hired, and so forth.

 
Im just curous why they would buy the console rights back if they dont want to update? Is it just for the rights to make anyother one? That is exciting news to me. Even if it releases on the next gen they almost always make it for the last gen as well because they know how many people wont have it. Am i far off here? I dunno. Even if i have to repurchase it we all know we will dont even to try and say you wont. This is the news that we have been wanting for so very long. I think it is exciting.

 
Your analogy fails on the fact that rarely does the author have 0 imputed. If I tell a worker to do something and it ends up done poorly, it still falls back onto me as their supervisor.

It is still their IP, and they got the rights back, likely had a hand in putting it on sale and then went sorry about your broken game. TT is definitely the main one to blame here but TFP are not absolved of any responsibility especially as they now own the rights.

Even if we pretend things are exactly the way you say in such a simple scope on the subject, The game is on sale right now on xbox. Friends of mine bought it in the past week. They literally just bought a severely broken game that is CURRENTLY owned exclusively by TFP.

TFP don't put the game on sale. Sony and Microsoft control the price of that and it is on them what price it is. Not sure how they determine when it goes on sale but stream normally puts it on sale also in October guessing because it being a zombie game and Halloween or something.

Yes they own the rights now but guess in your eyes they should just go broke to do another update that will probably still be broke by the way considering it would still be an update that coming from an alpha version. People might not like that they don't have the money nor the time really to deal with console right now but it is what it is. Nothing goin to change that.

 
Look at it thru the facts, TELLTALE sold you the broken game, not TFP who had nothing to do with the development. Telltale licensed the rights to the game and produced the version that you then bought.
Then Telltale went out of business and couldn't keep producing updates on the game.

It's like blaming a book author if a movie studio buys the rights to their movie and then makes a bad movie based off of it.
No i prefer to look at it as TFP sold the licensing for a game they never intended to bring to console (they admit they dont have a clue on console), they then took all that money and instead of working to strengthen the console player experience sunk it all in to PC (the main area of focus since day 1). From the very start TFP have been utterly useless for console players and as evidence from their many many streams really only ever cared about pc players going as far as telling console players to rebuy their product. Unless people are operating under the idea that TFP sold the rights then 100% walked away (which is wrong by TFP own admission) there is no way you cannot fault them for this. TFP sold the rights to an unfinished product (a product never meant for console in the first place), decided to hide and blame literally everything on TT the entire time and now bought the rights back since there are millions of console players that potentially would pay them to fix their mistakes (what/why?). TFP knew since day 1 they had little to no interest in console porting but saw an opportunity to raise funds to finish their game so they took it and screwed the player base

 
No i prefer to look at it as TFP sold the licensing for a game they never intended to bring to console (they admit they dont have a clue on console), they then took all that money and instead of working to strengthen the console player experience sunk it all in to PC (the main area of focus since day 1).
So TFP should have given the money from the licencing to Telltale for the development of the console version? That would be the same as if they had given the licence to Telltale for free! What world are you living in? As long as TT was alive it was TT's job to pay for the porting.

You have a case if you say that now that TT is gone, the licence money should be invested in console. The problem is we don't know how much of that money is left after laywer fees and the auction. And whether the rest of that money is enough to pay a company like IG to finish developing that old code. Or do you suggest that they invest money from the PC sales to finance the console version? :cocksure: . No worries, if they want a version on the new consoles they probably have to.

 
So TFP should have given the money from the licencing to Telltale for the development of the console version? That would be the same as if they had given the licence to Telltale for free! What world are you living in? As long as TT was alive it was TT's job to pay for the porting.
You have a case if you say that now that TT is gone, the licence money should be invested in console. The problem is we don't know how much of that money is left after laywer fees and the auction. And whether the rest of that money is enough to pay a company like IG to finish developing that old code. Or do you suggest that they invest money from the PC sales to finance the console version? :cocksure: . No worries, if they want a version on the new consoles they probably have to.
What i am saying is if TFP sold the rights to develop a port then yes they should have invested some of the sales towards the development of their brand. TFP branding is all over the consol port i mean for the sake of image at least you would think they would reinvest some of that money. I also doubt very seriously TFP didnt see anything from the sale of the console port version of the game. I would imagine they got a portion of each sale maybe 5-10% with the rest going to TT/IG. If they didnt why stick around at all? Why leave your branding on a product you sold and want nothing to do with? Assuming they did benefit from the console copy sales it cant be argued that TFP took that money and stuck it into the pc version. So if they now have the option to take pc sales and use it to bolster the console players then its only fair they do so. Its just really amazing to me how unconcerned TFP have been regarding millions of players and how their only answer is to rebuy the game.

 
Status
Not open for further replies.
Back
Top