Windows Console Error after looting a shelf in "The Philippe Residence"

Version
latest experimental (3.0 which was released on 12.)
Platform
Windows
Yesterday the console popped up while looting a shelf. I do not use any mods and the game runs on 3.0 the latest public branch.

2026-06-19T02:21:49 31083.502 WRN [ILockTarget] TEFeatureAbs parent not found (pos=2961, 36, -1574, name='TEFeatureStorage').
NullReferenceException: Object reference not set to an instance of an object
at LockManager.LockRequestServer (System.ReadOnlySpan`1[T] _targets, System.Int32 _playerId, ILockContext _context, System.UInt16 _channel) [0x000b5] in <b625c191686c43889adc2d0a85b8f5ae>:0
at NetPackageLockRequest.ProcessPackage (World _world, GameManager _callbacks) [0x00023] in <b625c191686c43889adc2d0a85b8f5ae>:0
at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection, ClientInfo _clientInfo) [0x0010d] in <b625c191686c43889adc2d0a85b8f5ae>:0
at ConnectionManager.Update () [0x000a1] in <b625c191686c43889adc2d0a85b8f5ae>:0
 
Reproduction Steps
I don´t know how to reproduce this bug, I probably would need to wait until things respawn in that house to see if it happens again.
Link to Logs
https://justpaste.it/e78w3
Link to Screenshot/Video
https://www.screenshotisattached.com/user/file/05

Attachments

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