Didn't even think of that. Awesome, thank you.You need a quality 2 club or better. Then you get to click that and choose 'Modify' then shift click the mod into the slot.
The problem with that mod is that if the zombies dies from the fire dot you gain 0 exp for it, unless they fixed that, its been a issue for pretty much the entire games development. Same with player placed traps not awarding exp on kills, it doesn't have to be full, but even like 25% would be nice.burning shaft is awesome![]()
no XP on traps makes sense, you already gain XP harvesting the resources, crafting the traps and repairing them... isn't fair to gain xp watching a Z dieThe problem with that mod is that if the zombies dies from the fire dot you gain 0 exp for it, unless they fixed that, its been a issue for pretty much the entire games development. Same with player placed traps not awarding exp on kills, it doesn't have to be full, but even like 25% would be nice.