DeftestHawk
New member
These mods sound awesome, I've got "MORE OPTIONS" Mod installed but I don't see the additional options, does it need patching for the latest version of 7 Days To Die? or am I missing something?
Nope still works. Simply when filling in the options prior to launching game keep pressing the right facing or left facing arrowsThese mods sound awesome, I've got "MORE OPTIONS" Mod installed but I don't see the additional options, does it need patching for the latest version of 7 Days To Die? or am I missing something?
The "MORE OPTIONS" mod works very well, the bad thing is that it is not compatible with the "SMXmenu" mod. I take this opportunity to thank you for your effort and work and share all your mods.Nope still works. Simply when filling in the options prior to launching game keep pressing the right facing or left facing arrows
You are my hero. The Lucky Looter modlet is awesome! I still have to try the other ones, but I'll do that tomorrow... XDAdded:• BETTER ATTRIBUTES: INTELLECT
• BETTER ATTRIBUTES: FORTITUDE
• BETTER ATTRIBUTES: AGILITY
• BETTER PERKS: LUCKY LOOTER
Here you go...was a very quick and painless adaptation. Hope you all enjoy itTook a look at SMXMenu: Yeah... no chance to make my mod compatible to his mod. He completely removes the vanilla hud and replaces it with his own menu. No altering. Understandable, because by simply altering value for value, it would take a lot more effort. And to be honest: Sirillion spends hella lot of time for it anyways.Not even comparable to any of my released mods. So I just give a simple advice: If you want those options: Take my mod, grab the values and replace it in SMXMenu.
Thanks for the kind words. Appreciate it.
Took a look at SMXMenu: Yeah... no chance to make my mod compatible to his mod. He completely removes the vanilla hud and replaces it with his own menu. No altering. Understandable, because by simply altering value for value, it would take a lot more effort. And to be honest: Sirillion spends hella lot of time for it anyways.Not even comparable to any of my released mods. So I just give a simple advice: If you want those options: Take my mod, grab the values and replace it in SMXMenu.
Thanks for the kind words. Appreciate it.
Much thanks to you both for the work you do! Having just loaded Claymores options and didn't get them in menu, I came to this thread and saw the answer.Here you go...was a very quick and painless adaptation. Hope you all enjoy it![]()
https://github.com/Sirillion/SMXmenuClaymoreOptions
I normally don’t do compatibility changes but this was so simple to do I figured it was worth it. I will probably not remember to maintain it though, so you are more than welcome to do a fork on GitHub and take it over as your own.@Skrillion: Wow. That's really an honor to welcome you in my tiny thread. And then also the official including into your mod? Dunno what to say, but thanks![]()
Added: LEGCRAWLERS ARE BACK
Added: DOUBLE BOLT MOD
So the lineLootDropProb = Probability, a zombie drops loot.It took me quite a while to figure out the values for 100%. So if you want to decrease it:
6.67 = 20%
33.33 = 100%
I think, the math isn't too hard anymore to do, is it?![]()
<passive_effect name="LootDropProb" operation="perc_add" level="1,5" value="6.67,33.33"/>