Classic fast travel should be in 7D2D

Previous playthrough was also with "only" BM 7+-2 days. It still ended up people counting days anyway. If last bloodmoon was on e.g. day 10 more advanced exploring tours were done on day 11-15. From day 16 on people stood near our base until the bloodmoon happened. Point was they still knew on what day absolutely sure no bloodmoon could occur and they knew the days a bloodmoon may occur.

That's why we changed BM to 0+10. So basically every day could be a bloodmoon. And yes, of course we had the full programm at the start already: bloodmoon on day 2 AND 3. 🤪 But it required much more planning, and completely limited careless exploring and finally made the players build different bases or improve POIs that could be used for a potential bloodmoon, some of them just designed as "one-time-use just for the case". In the end we had many little bases all over the map, so you almost all the time had a base in range you could go to if a bloodmoon suprised you. That was at least a much more interesting play through, as it was not so predictive and you could not walk around for days carelessly. Changes the playstyle completely, also how people planned ahead. Previously after BM they left the base unrepaired and just started repairing it some days before next bloodmoon. After that change they started repairing asap. Additionally they stopped ressource grinding on need, but started to keep some stock, as you probably needed material for repairs right away and don't have time to farm them first. Also previously munition was produced until it was "enough" for the next bloodmoon. With that change, we really let the munition production run 24/7, as all people knew, a next bloodmoon may also happen directly on the next day again.

I can clearly recommend random bloodmoons. Using 0 days where for sure no bloodmoon happens, or at least a low number like just 1-2 days and then a large number when it might happen.

Finally i can say with 0+10 on day 80 we had 9 bloodmoons happened, so average still was bloodmoon every 8,9 days. At least with that few days it did not average out at 5 days.
You know what...that sounds alot of fun.  I think we might give that a try when A19 drops.

 
It was mentioned in the recent stream(s) (don't remember which one or when, and I can't be bothered to rewatch them both) that a form of basic fast travel may be added into 7D2D. Trader to trader, for example.

My suggestion is to either go all-in or not at all. If it's an optional feature, then players have no reason to complain if it's added in. In my opinion, what would be great for new players and impatient ones is if there was a classic form of fast travel added through many different avenues in 7D2D. Fast travel between trader to quest location, fast travel from base to main mine via permanent waypoints, fast travel from trader to beside your vehicle outside the trader walls, etc.

Thoughts?

(I highly doubt any of TFP read any of these threads, but I thought I'd give it a shot.)

EDIT: We technically already have "fast travel" in the game: DM mode and then teleporting around the map. The only difference is that this version is unofficial and therefore can be seen as cheating, and it's a developer tool. But again, it's optional and achieves basically the same effect, so I don't see any official way of fast travel breaking the way most players play the game.


Double Edit: I realize I worded this pretty badly and I wanted to address that here. My point wasn't, "They should add it and if you don't like it, too bad" but rather, "If they add it and you want to avoid using it, then it wouldn't affect you at all".
Hey there,
you worded it pretty good. I understand what you mean. Beside the fact what people are saying? This is a great idea, but like with every idea, not everyone will find themselves in it. However, the implementation of fast traveling should be done.

Not only would it be a great add to the game, it would be a big time saver in te start. Being able to fast travel to places you already been, like a trader or your own base.

Especially when a quest is in Bora Bora and when youre done, having to drive that whole way on a mini bike (when not having the gyrocopter) is so much time consuming. Time we can spend doing better things with our lives.

PS: They do reaed, so keep the feedback coming.
 
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