Chuck

then I will share your outrage
Calm as a cucumber. Why would I be outraged? I rarely ever fire it up. And you can excuse the basic framework not being in place before an entire game was built on top of it. I don't care. They put those two in there as fast as they could and it has nothing to do with the fact that the game is unfinished and everything to do with the crunch we've being seeing of late to get it ready for sale.
 
I can genuinely say that I have never, at any point, had either a Chuck nor Frostclaw in water.
... however that is because there's not many POIs with a large water area and I RWG my worlds with fewer rivers and lakes- kinda because water is underdeveloped, so I'd usually prefer to not interact with it much because it's such a drag, maaaan. As with all things, because I'm not passionately invested in games or entertainment ever since reality betrayed my hype with Mechwarrior Online, if they improve it, genuinely sweet, if they don't, I'll live. Would certainly like there to be more to do with water - even just a dumb-basic dinghy as simple as Minecraft's - but it's not a deal-breaker or a camelian spine-snapper. I'd love moats and water as an effective form of defense, I'll live and enjoy the game without it.


Something I didn't see mentioned here regarding Chuckclaw's stone superpowers, though, is his ability to magically conjure boulders from nothing; I don't particularly care one way or the other about ladder-climbing animations (player-side, at least; zombie ones would be neat), but I had a ladders-involved funnel base I had to butcher into an aesthetic travesty in 2.3 because the Frostclaws would be halfway up the ladder and Conjure Rock eight blocks off the ground and hit me straight in the nose or mangle my very important electric fence mesh.

Reduced accuracy on the throw (all zombies are pinpoint long-distance snipers, it's weird) or some sort of 'on soft terrain'/+'not underwater' condition would be nice.
 
Calm as a cucumber. Why would I be outraged? I rarely ever fire it u
If you say so. Your word choices didn’t come across that way but I'll take your word for it, of course. Maybe disapproving rather than outrage would be the better description. But it’s all just text communication so it’s hard to know your disposition.
They put those two in there as fast as they could and it has nothing to do with the fact that the game is unfinished and everything to do with the crunch we've being seeing of late to get it ready for sale.
What are you saying here? You think they rushed 2.0 and 2.x updates under the pressure of the impending sale to Behavior? Or do you mean something else?
 
If you say so. Your word choices didn’t come across that way but I'll take your word for it, of course. Maybe disapproving rather than outrage would be the better description. But it’s all just text communication so it’s hard to know your disposition.

What are you saying here? You think they rushed 2.0 and 2.x updates under the pressure of the impending sale to Behavior? Or do you mean something else?
I feel your response might not be the most appropriate.

As a community moderator, you represent TFP and its public image.


The points raised in this thread are sincere player feedback about rushed development, unrealistic physics, and unpolished content. Even when players sound critical or disappointed, as long as there is no personal attack, this kind of feedback is meaningful and helpful for making the game better.

Although I know you are doing this for charity, many uninformed players will still take your comments as an official response from TFP, which is inevitable.
 
Oh good. I hate competitions for levels of propriety. Let someone else get the badge for most appropriate and I’ll settle for somewhat appropriate. 😉
You know I didn't mean any harm; I'm just saying that your response represents the will of TFP, and some obviously biased comments could lead to confrontation. :giggle:
 
No, he just like throwing things at you like the ■■■■■■■ he is.
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I prefer the doggy paddle glide. Could you imagine having to watch your character methodically climb up and down a ladder step by step whenever you needed to use one in a dangerous situation?
I could imagine it, yes. It's not like it wouldn't be the same speed.
 
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