TheMaster42
New member
My player on a hosted dedicated server has become corrupted. I can't log into the server anymore. I get past the welcome screen and on "Creating character..." the console pops up and then a dialog displays:
An Internal Net Connection Error Occurred, to Prevent Stability Issue You Have Been Disconnected
When the console opens, there is red text visible reading:
2025-02-26T23:14:32 49.607 ERR NCSimple_Deserializer (ch=0) Message: Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
2025-02-26T23:14:32 49.608 EXC Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
In the output log, that full section reads:
2025-02-26T23:14:32 49.607 ERR NCSimple_Deserializer (ch=0) Message: Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
2025-02-26T23:14:32 49.608 EXC Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x00303] in <cf106f0fabce4b568ad6c0e783024e88>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
NetConnectionSimple:taskDeserialize(ThreadInfo)
ThreadManager:myThreadInvoke(Object)
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart(Object)
2025-02-26T23:14:32 49.609 INF Exited thread NCS_Reader_0
2025-02-26T23:14:32 49.615 INF PlayerId(189, 0)
2025-02-26T23:14:32 49.615 INF Allowed ChunkViewDistance: 7
vp_FPWeapon could not find CameraMatrixOverride in hierarchy, some functionality will be unavailable
2025-02-26T23:14:33 50.258 INF Created player with id=189
2025-02-26T23:14:33 50.263 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=TheMaster42, id=189]
2025-02-26T23:14:33 50.264 INF Found own player entity with id 189
SDCSUtils::RemoveFPViewObstructingGearPolygons -> Removed 14290 obstructing polygons from body(Clone)
2025-02-26T23:14:33 50.350 INF [PlayerInteractions] JoinedMultplayerServer
60sec delta: 0,current: 1542912,desired: 1542912
2025-02-26T23:14:33 50.356 INF [Backtrace] Updated Statistics
2025-02-26T23:14:33 50.434 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:33 50.439 INF Created player with id=173
2025-02-26T23:14:33 50.526 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:33 50.530 INF Created player with id=171
2025-02-26T23:14:33 50.606 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:33 50.645 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:34 51.364 INF OpenSpawnWindow
2025-02-26T23:14:34 51.498 INF Disconnect
2025-02-26T23:14:35 51.691 INF Exited thread NCS_Writer_0
2025-02-26T23:14:35 51.691 INF Exited thread NCS_Reader_1
2025-02-26T23:14:35 51.691 INF Exited thread NCS_Writer_1
2025-02-26T23:14:35 51.712 INF Missing paint ID XML entry: 255 for block 'woodShapes:cube'
2025-02-26T23:14:35 52.069 INF SaveAndCleanupWorld
2025-02-26T23:14:35 52.070 INF [Steamworks.NET] Exiting Lobby
2025-02-26T23:14:35 52.070 INF [PlayerInteractions] Shutdown, record disconnect for all currently connected players
2025-02-26T23:14:35 52.071 INF [PartyQuests] Player unregistered
Full pastebin of the output_log: https://pastebin.com/X4GBASkc
Pastebin of the server log of the most recent login attempt: https://pastebin.com/Tb8Wa2fm
This all started after the game hung then booted me from the server with the same "Net Connection Error" message.
I was doing a Tier3 quest at that wedding venue by the lake. Behind the DJ booth I found a level 4 Drone. When I tried to place the drone the placement model was sunk into the ground and only had 2 rotors (I don't know what they're supposed to look like I haven't gotten to drones yet). As soon as I clicked to place the drone (in the wood of the dance floor over the lake water) the game hung and kicked me ~2 seconds later with the "Net Connection Error" message.
I tried to copy the .tpp.bak file on the dedicated server for my character back over the .tpp file, but it still gets the exception and kicks me out. (I tried logging in ~2 times after the hang so I assume the .bak file is corrupted as well, now?)
How can I save my character file?
Also, is there a way to read the magazines and perks and items that character has so I can give myself the appropriate skills back?
An Internal Net Connection Error Occurred, to Prevent Stability Issue You Have Been Disconnected
When the console opens, there is red text visible reading:
2025-02-26T23:14:32 49.607 ERR NCSimple_Deserializer (ch=0) Message: Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
2025-02-26T23:14:32 49.608 EXC Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
In the output log, that full section reads:
2025-02-26T23:14:32 49.607 ERR NCSimple_Deserializer (ch=0) Message: Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
2025-02-26T23:14:32 49.608 EXC Parsed data size (323) does not match expected size (525) in NetPackageEntitySpawn
at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x00303] in <cf106f0fabce4b568ad6c0e783024e88>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
NetConnectionSimple:taskDeserialize(ThreadInfo)
ThreadManager:myThreadInvoke(Object)
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart(Object)
2025-02-26T23:14:32 49.609 INF Exited thread NCS_Reader_0
2025-02-26T23:14:32 49.615 INF PlayerId(189, 0)
2025-02-26T23:14:32 49.615 INF Allowed ChunkViewDistance: 7
vp_FPWeapon could not find CameraMatrixOverride in hierarchy, some functionality will be unavailable
2025-02-26T23:14:33 50.258 INF Created player with id=189
2025-02-26T23:14:33 50.263 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=TheMaster42, id=189]
2025-02-26T23:14:33 50.264 INF Found own player entity with id 189
SDCSUtils::RemoveFPViewObstructingGearPolygons -> Removed 14290 obstructing polygons from body(Clone)
2025-02-26T23:14:33 50.350 INF [PlayerInteractions] JoinedMultplayerServer
60sec delta: 0,current: 1542912,desired: 1542912
2025-02-26T23:14:33 50.356 INF [Backtrace] Updated Statistics
2025-02-26T23:14:33 50.434 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:33 50.439 INF Created player with id=173
2025-02-26T23:14:33 50.526 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:33 50.530 INF Created player with id=171
2025-02-26T23:14:33 50.606 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:33 50.645 WRN Parameter 'IsMale' not found in animator
2025-02-26T23:14:34 51.364 INF OpenSpawnWindow
2025-02-26T23:14:34 51.498 INF Disconnect
2025-02-26T23:14:35 51.691 INF Exited thread NCS_Writer_0
2025-02-26T23:14:35 51.691 INF Exited thread NCS_Reader_1
2025-02-26T23:14:35 51.691 INF Exited thread NCS_Writer_1
2025-02-26T23:14:35 51.712 INF Missing paint ID XML entry: 255 for block 'woodShapes:cube'
2025-02-26T23:14:35 52.069 INF SaveAndCleanupWorld
2025-02-26T23:14:35 52.070 INF [Steamworks.NET] Exiting Lobby
2025-02-26T23:14:35 52.070 INF [PlayerInteractions] Shutdown, record disconnect for all currently connected players
2025-02-26T23:14:35 52.071 INF [PartyQuests] Player unregistered
Full pastebin of the output_log: https://pastebin.com/X4GBASkc
Pastebin of the server log of the most recent login attempt: https://pastebin.com/Tb8Wa2fm
This all started after the game hung then booted me from the server with the same "Net Connection Error" message.
I was doing a Tier3 quest at that wedding venue by the lake. Behind the DJ booth I found a level 4 Drone. When I tried to place the drone the placement model was sunk into the ground and only had 2 rotors (I don't know what they're supposed to look like I haven't gotten to drones yet). As soon as I clicked to place the drone (in the wood of the dance floor over the lake water) the game hung and kicked me ~2 seconds later with the "Net Connection Error" message.
I tried to copy the .tpp.bak file on the dedicated server for my character back over the .tpp file, but it still gets the exception and kicks me out. (I tried logging in ~2 times after the hang so I assume the .bak file is corrupted as well, now?)
How can I save my character file?
Also, is there a way to read the magazines and perks and items that character has so I can give myself the appropriate skills back?
Last edited by a moderator: