Sjustus548
Refugee
Over the years of playing I've seen the Screamers nerfed repeatedly until their current state which is just pathetic. I would like to see them returned to their formal glory as something to be worried about instead of something I only need to kill so I can stop hearing that sound over and over. I think this can be achieved by making a couple changes to her mechanics.
1. Have her summon zombies without having to see the player. She is summoned when the heat level of a chunk reaches a certain level. After she is summoned to a chunk she will search for the player. If the heat rises a certain amount while she is in the chunk she will scream and summon zombies to the area. Every time the heat rises a certain amount while she is in that chunk she will scream and it will summon an increasing amount of zombies. Kind of like how the infection gets worse the longer the player puts off dealing with it, the Screamer situation will continue to grow worse. So if she isn't taken care of then the player could find themselves with a massive horde to contend with. There could be a max amount of heat and once the area reaches it all the zombies will focus in on the players blood moon style.
2. Now you may be thinking that this first change would revert why she was nerfed in the first place. Players would be able to just keep her alive and farm all the xp from these summoned zombies. To counteract that scenario I think she should summon her own variety of zombie. They can be called "Screamer's Minions" or something along those lines. These summoned zombies would provide 0xp and have a 0% chance to drop loot when killed. At certain tiers of heat the Screamer could call in different forms of these minions. First could be like a regular zombie while the next could be a zombie more suited to destroy blocks. Gamestage would affect whether they were feral or radiated though.
1. Have her summon zombies without having to see the player. She is summoned when the heat level of a chunk reaches a certain level. After she is summoned to a chunk she will search for the player. If the heat rises a certain amount while she is in the chunk she will scream and summon zombies to the area. Every time the heat rises a certain amount while she is in that chunk she will scream and it will summon an increasing amount of zombies. Kind of like how the infection gets worse the longer the player puts off dealing with it, the Screamer situation will continue to grow worse. So if she isn't taken care of then the player could find themselves with a massive horde to contend with. There could be a max amount of heat and once the area reaches it all the zombies will focus in on the players blood moon style.
2. Now you may be thinking that this first change would revert why she was nerfed in the first place. Players would be able to just keep her alive and farm all the xp from these summoned zombies. To counteract that scenario I think she should summon her own variety of zombie. They can be called "Screamer's Minions" or something along those lines. These summoned zombies would provide 0xp and have a 0% chance to drop loot when killed. At certain tiers of heat the Screamer could call in different forms of these minions. First could be like a regular zombie while the next could be a zombie more suited to destroy blocks. Gamestage would affect whether they were feral or radiated though.