Stranded_Napkin
Refugee
We were all happy when lockpicks were added to the game. It gives you options. Instead of spending the entire night tapping away at a safe, you could spend a bit of time picking the lock. The problem is that instead of your character learning anything from their experience with a particular lock, it jumps back to 4.5 every freaking time the lockpick breaks. I burnt through 21 lockpicks and never got the safe I was trying to crack to open. I get that it uses a random percentage to determine if it gets through, but the fact that it goes back to 4.5 even if the pick broke at 0.1 is stupid. That alone makes you burn through lockpicks like they're candy even with the perk fully leveled. This needs to be changed so that the timer/pick duration restarts where it left off. Either that or just take the damn things out of the game as their current implementation makes them useless.