PC Change Gyro Controls?

Tristam

New member
I changed jump to 'F' and activate to "Space" but now I can't use the Gyrocopotor without falling out or using a hill to take off. Any way to specifically change the vehicles controls to match my custom ones?

 
gyro's needs a adjustments on takeoff/lift controls, actually if you want to takeoff or lift the interface actually is slowing you down, like a brake.

Also, landing a gyro without damaging the blocks bellow is really tricky

 
For those experiencing the same issue, my current workaround is using the 'A' button on my xbox controller to gain altitude and then using the keyboard once i'm at a decent height.

 
One thing that should be added to the HUD is an altimeter. My base has a large flat roof and I take off and (crash) land there. It is very difficult trying to guesstimate if I'm at the right height on final approach to the roof .

This sounds like a posting to a flight simulator forum LOL!

 
One thing that should be added to the HUD is an altimeter. My base has a large flat roof and I take off and (crash) land there. It is very difficult trying to guesstimate if I'm at the right height on final approach to the roof .
This sounds like a posting to a flight simulator forum LOL!
fly a little bit higher, spam S until the gyro "stop" in the air and adjust the inclination. Soft lands 80% of the time :D

 
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