SevenDaysToDieModEditor
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This SDX sample eliminates the influence of player level from the calculation of character's gamestage so that it will stage up by the number of days alive.
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gamestages.xml //gamestages/config/@GameStageMode
GameStageMode = 0 Calculation of default.
GameStageMode = 1 Calculation of gamestage going up with days alive without the effect of playerlevel.
example
this mod used by 7 days to die mod editor
https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor
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gamestages.xml //gamestages/config/@GameStageMode
GameStageMode = 0 Calculation of default.
GameStageMode = 1 Calculation of gamestage going up with days alive without the effect of playerlevel.
example
Code:
<config GameStageMode ="1" startingWeight="1" scavengerGameDifficultyBonus="0" adventurerGameDifficultyBonus="0.1" nomadGameDifficultyBonus="0.2" warriorGameDifficultyBonus="0.6" survivalistGameDifficultyBonus="1.0" insaneGameDifficultyBonus="1.5" daysAliveDifficultyBonus="0.1" daysAliveChangeWhenKilled="2" diminishingReturns="0.2" />
</code>
https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor