Latheos
New member
So I'm working on a signature weapon for Craftworx, and I'm having some trouble with the ammunition for it. I'm trying to use chairs as an ammo source, so that the weapon will fire chairs, but the block mesh info doesn't convert well to an item. I'm running out of ideas to throw at it. I tried looking through the assets file, but since I really don't have all that firm a grasp on how to actually use the UABE tool, I really don't know how or where to find the info I'm seeking.
Here's the mesh and model info in the blocks.xml for the oldChair (which is what I want for the ammo):
That doesn't work for items. Putting the following in the code, which is what I've got at the moment, doesn't quite work:
Nor does this:
What I'd really like to have is the equivalent of this:
... but for the chair mesh.
Any ideas?
Here's the mesh and model info in the blocks.xml for the oldChair (which is what I want for the ammo):
Code:
<block id="312" name="oldChair">
<property name="Material" value="wood_weak"/>
<property name="Shape" value="Ext3dModel"/> <property name="Texture" value="293"/>
<property name="Mesh" value="models"/>
<property name="Model" value="Furniture/chair03" param1="game"/>
Code:
<property name="Meshfile" value="Furniture/chair03" />
Code:
<property name="Meshfile" value="Blocks/Furniture/chair03Prefab" />
Code:
<property name="Meshfile" value="Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab" />
<property name="HandMeshfile" value="Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab"/>
<property name="DropMeshfile" value="Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab"/>
Any ideas?