Crater Creator
Community Moderator
CC_Left4Dead
version 1.0
A collection of locales from Left 4 Dead, remade as 7DtD POIs.
by 'Crater Creator'
Last tested in A19.6 b8
There are two zombie games that, by a wide margin, I've played more than others. One is 7 Days to Die, and the other is Left 4 Dead 2. Like The Walking Dead and other series, Left 4 Dead has become a beloved classic of modern zombie fiction in its own right. This made it an easy choice to use as a source of locations to adapt to 7 Days to Die.
For the 1.0 release, I've focused on locations from Death Toll, my favorite Left 4 Dead 2 campaign. The pack currently includes 10 POIs:
Tier 5
DTDowntown: an extra large conglomerate of Riverside's downtown buildings, reassembled into a creative yet familiar dungeon crawl

Tier 4
DTTunnel: a largely underground journey through Death Toll's first two rounds, including the road tunnel, sewers/waterworks, and Hersch Shipping Company

Tier 2
DTChurch: Riverside's local church and adjacent cemetery. The L4D Survivors used it as a safe room after defeating 'church guy' and the horde he called with the church's bell.

Tier 1
DTCabin: a creepy forest cabin on the outskirts of Riverside

DTQuikBuy: a convenience store, just across the street from the church in Riverside

DTBoatHouse: a small riverfront building, where the survivors held out before John and Amanda Slater rescued them by boat

Non-Questable
DTTower
DTBungalow
DTPavilion
DTRiverCabin

All POIs are configured to work in RWG. They use all vanilla game assets and should work with other mods. They're meant to closely match the originals in terms of aesthetics, with changes to pathing, loot balance, and other gameplay as needed, especially to create entertaining 'dungeon crawls' in the questable POIs.
This collection may expand as time allows. Not all memorable/distinctive locations would work well as standalone 7DtD POIs, but others are viable.
To install, simply move the CC_Left4Dead folder into your 7 Days to Die installation's Mods folder.
Lastly, I love feedback! Put it right here.
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