PC caves in A17?

They say: - "the caves affect the performance."

But you do not worry, in return, you get a lot of all you unnecessary nonsense that will further slow down your computer.

 
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I have 4 cave POIs loaded in NitroGen,

I would like to generate procedural ones, but that would require players to copy files around, so not an option for usability.

Would be nice to introduce them in A18

 
@n2n1: since you where nagging about the mountains in NitroGen, I have added some more naturally sloped ones (50% old alpine, 50% new "Appalachia" style)

mountains1.jpg


mountains2.jpg


 
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@n2n1: since you where nagging about the mountains in NitroGen, I have added some more naturally sloped ones (50% old alpine, 50% new "Appalachia" style)
Ahh so you are the creator of NitroGen? Well done! I thoroughly enjoy that. I wish there was a way to hack plains and rivers back in those are two things I miss the most about the currently random gen we have now.

Also, do the vicious cracks only vary in size, or do they also very in shape as well?

 
There is only one crack type currently (varying in size), I can add more variations later to it.

Rivers are in the newest version. Plains are a biome, that I cant change with on my end.

river1.jpg


river2.jpg


 
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