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Castle (by Pille)

I am old and slow, sorry. Have some issues with the rock formation below the castle. :(

 
Thanks Darkstardragon.

@Guppycur

Sorry for the delay Guppy but I needed a break from 7 days. :) Memo to myself: Don't give release dates.^^

 
3rd building session (fine tuning of the exterior and chapel):

tlGA81h.jpg


6dIMgic.jpg


It's really hard to build a decent cross btw. Looks a bit too massive imo.^^
I LOVE old buildings and churches and that cross is just beautiful! Great job! :) It doesn't look too massive at all, and I never would have thought of using arrow slits like that! You learn something new every day! :)

 
I am too lazy/busy to finish the castle atm. However, I've prepared a work in progress or preview which can be downloaded from here.

 
I should and will try to convert it. I had to interrupt my first attempt to transfer the castle because it looked super ugly in a17 thanks to the bad texture scaling (textures produce conspicuous repeating patterns if you place more than two identically textured blocks side by side). Furthermore, my game looks washed out for some reason.^^ Anyway, I'll do my best...

 
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You said it looked super ugly in a17 I don't mind how ugly it looks, I know it's a lot of hard work to repaint all the blocks. I enjoy using the paintbrush to retexture the blocks so I don't mind the hard work.

 
[...]I don't mind how ugly it looks
Yes but I do.^^

@all

Which one do you consider to be less awful - the washed-out-looking castle or the second one with clearly visible texture pattern repetition?

sBEK3f5.jpg


bhlWXAv.jpg


 
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None, they're both the same castle with different textures applied to it. I like both textures? if you get this castle into A17 as prefab you or I can paint it with flagstone and cobblestone plus any other castle type stone textures in the paint pallet.

I see you have arrow slots in the stones (merlons) on the battlements do you have any murder holes located in the gatehouse and the iron bars (matriculation) to shoot down at the zombies from the battlements.

 
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None, they're both the same castle with different textures applied to it. I like both textures? if you get this castle into A17 as prefab you or I can paint it with flagstone and cobblestone plus any other castle type stone textures in the paint pallet.
I see you have arrow slots in the stones (merlons) on the battlements do you have any murder holes located in the gatehouse and the iron bars (matriculation) to shoot down at the zombies from the battlements.
FYI - The castle was work in progress (WIP) when I stopped working on it in A16. There are no murder holes yet. The interior is not even completely finished, so curb your expectations. ;) The good news is that re-textured WIP version of the prefab (compatible with A17) is almost ready for release (probably tomorrow). Instead of choosing between one of the variants, I am going to make two slightly different versions of the castle.

Ofc once released, you may finish it by yourself. Or just wait until I am done with the interior and the other missing details (shouldn't take too long. Probably just a few days...). If you plan to release a modified version of the castle, please give me credit.

 
Hi Pille,

Just wanted to say the castle is looking pretty damn impressive, looking forward to seeing when complete.

Also like the Art Galley you have done with TopMinder - it was very inventive in the use of blocks.

 
Ty Blackrook.

I've prepared a small update. It's still early work in progress but should compatible with A17 now:

DOWNLOAD

 
I have resumed to work on the castle...

lHoPetI.png


 
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