I generate a map that's the 2nd to largest size, maximize towns and POIs, every everything else default. The seed looks promising so I decide to play it single player.
Before ever even playing this game, I clear game data, delete old characters, delete old maps, delete any trace of it it was ever on my computer. I uninstall it and do a fresh install. I've never used mods so there's no lingering data there.
After generating a map, I decide to actually play it. The game just exits mid-load and when I reload the game, the option to start a game with that map is disabled.
I really want to like this game, but I haven't been able to play since A20, quite frankly, because of bugs that make it unplayable. I can get a few hour of play before some error happens that makes it completely unplayable and I quit for a year, hear news about the next version, and stupidly think they've fixed bugs like Object Reference error that should have been fixed years ago. This game's bugs will bring out someone's inner Karen.
Anyway, the log file is short enough to paste here. I have little hope this game will be playable in A22. I want to be wrong, but I'm afraid I'm right. I'll be giving this a thumbs down on Steam:
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
Vendor: NVIDIA
VRAM: 2008 MB
Driver: 31.0.15.2802
Begin MonoManager ReloadAssembly
- Completed reload, in 0.989 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.608600 ms
2023-08-20T01:23:18 0.071 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
2023-08-20T01:23:18 0.073 INF System information:
2023-08-20T01:23:18 0.074 INF OS: Windows 10 (10.0.19045) 64bit
2023-08-20T01:23:18 0.074 INF CPU: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz (cores: 4)
2023-08-20T01:23:18 0.074 INF RAM: 8056 MB
2023-08-20T01:23:18 0.075 INF GPU: NVIDIA GeForce GTX 960M (2008 MB)
2023-08-20T01:23:18 0.085 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
2023-08-20T01:23:18 0.167 INF Last played version: Alpha 21.1
2023-08-20T01:23:18 0.171 INF Local UTC offset: -5 hours
2023-08-20T01:23:18 0.211 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Sanders\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-20__01-22-34.txt
2023-08-20T01:23:18 0.235 INF [Platform] Init
2023-08-20T01:23:18 0.356 INF [Platform] Using native platform: Steam
2023-08-20T01:23:18 0.359 INF [Platform] Using cross platform: EOS
2023-08-20T01:23:18 0.359 INF [Platform] Using server platform: Steam
2023-08-20T01:23:18 0.359 INF [Platform] Using server platform: XBL
2023-08-20T01:23:18 0.374 INF Starting PlayerInputManager...
2023-08-20T01:23:19 0.811 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2023-08-20T01:23:19 0.855 INF [Platform] Initializing Steam
2023-08-20T01:23:21 3.081 INF [Steamworks.NET] SteamAPI_Init() ok
2023-08-20T01:23:21 3.083 INF [Steamworks.NET] Registering auth callbacks
2023-08-20T01:23:21 3.086 INF Not running in Big Picture Mode, no on-screen keyboard available
2023-08-20T01:23:21 3.086 INF [Platform] Initializing EOS
2023-08-20T01:23:22 3.841 INF [EOS] Initialize: Success
2023-08-20T01:23:22 4.213 INF [Platform] Initializing XBL
2023-08-20T01:23:23 4.615 INF Localization language from platform: english
2023-08-20T01:23:23 4.618 INF Texture quality is set to 2
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.496700 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001C0D2908110.dll
2023-08-20T01:23:33 14.633 INF Awake IsFocused: True
2023-08-20T01:23:33 14.634 INF Awake
2023-08-20T01:23:33 15.098 INF Occlusion: Awake
2023-08-20T01:23:33 15.111 WRN Device name for flag StandaloneWindows is unknown
2023-08-20T01:23:33 15.114 INF ApplyAllOptions streaming budget 1807.2 MB
2023-08-20T01:23:33 15.116 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2023-08-20T01:23:33 15.118 INF Texture quality is set to 2
2023-08-20T01:23:33 15.119 INF ApplyTextureFilter 0, AF Disable
2023-08-20T01:23:33 15.121 INF ApplyTerrainOptions 1
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
Total: 20.532500 ms (FindLiveObjects: 0.538800 ms CreateObjectMapping: 0.756300 ms MarkObjects: 19.181600 ms DeleteObjects: 0.054800 ms)
2023-08-20T01:23:34 16.243 INF [MODS] No mods folder found
2023-08-20T01:23:34 16.244 INF [MODS] Initializing mod code
2023-08-20T01:23:34 16.244 INF [MODS] Loading done
2023-08-20T01:23:34 16.280 INF Loading permissions file at 'C:\Users\Sanders\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-08-20T01:23:34 16.340 INF Loading permissions file done.
2023-08-20T01:23:35 16.488 INF GameSense server not found (no props file), disabling
2023-08-20T01:23:35 16.492 INF [PartyQuests] Initialized
2023-08-20T01:23:35 16.493 INF Awake done in 1859 ms
2023-08-20T01:23:35 16.757 INF [XUi] Instantiating XUi from default prefab.
2023-08-20T01:23:35 16.771 INF [XUi] XUi instantiation completed in 12 ms
2023-08-20T01:23:35 17.015 INF [XUi] Loading XUi asynchronously
2023-08-20T01:23:35 17.035 INF Reloading serveradmin.xml
2023-08-20T01:23:35 17.036 INF Loading permissions file at 'C:\Users\Sanders\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-08-20T01:23:35 17.037 INF Loading permissions file done.
2023-08-20T01:23:35 17.064 INF Updated culture for display texts
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2023-08-20T01:23:38 20.204 INF [XUi] Parsing all window groups completed in 1575 ms total.
2023-08-20T01:23:40 21.742 INF [XUi] Initialized all window groups completed in 1365 ms total.
2023-08-20T01:23:41 22.632 INF LoadTextureArraysForQuality quality -1 to 2, reload False
2023-08-20T01:23:49 30.720 INF LoadTextureArraysForQuality took 8.087001
2023-08-20T01:23:49 30.762 INF Loaded (local): rwgmixer in 0.03
2023-08-20T01:23:49 30.859 INF Loaded (local): archetypes in 0.10
2023-08-20T01:23:49 30.902 INF Loaded (local): loadingscreen in 0.04
2023-08-20T01:23:49 30.905 INF WorldStaticData.Init() needed 12.000s
2023-08-20T01:23:49 30.926 INF [Steamworks.NET] Login ok.
2023-08-20T01:23:49 30.927 INF [EOS] Login
2023-08-20T01:23:49 31.141 INF AchievementManager: Received stats and achievements from Steam
2023-08-20T01:23:49 31.181 WRN [Steam] Tick took exceptionally long: 45 ms
2023-08-20T01:23:50 32.409 INF [EOS] Login succeeded, PUID: 000216d5fada41a2913a16649cc187d1
2023-08-20T01:23:50 32.410 INF [EOS] Getting native user for 000216d5fada41a2913a16649cc187d1
2023-08-20T01:23:50 32.412 INF [EOS] CopyIdToken result: Success
2023-08-20T01:23:51 33.460 INF [EOS] TransferProgress: News.xml, 4662 / 4662
2023-08-20T01:23:52 33.704 INF [EOS] Read (News.xml) completed: Success, received 4604 bytes
Before ever even playing this game, I clear game data, delete old characters, delete old maps, delete any trace of it it was ever on my computer. I uninstall it and do a fresh install. I've never used mods so there's no lingering data there.
After generating a map, I decide to actually play it. The game just exits mid-load and when I reload the game, the option to start a game with that map is disabled.
I really want to like this game, but I haven't been able to play since A20, quite frankly, because of bugs that make it unplayable. I can get a few hour of play before some error happens that makes it completely unplayable and I quit for a year, hear news about the next version, and stupidly think they've fixed bugs like Object Reference error that should have been fixed years ago. This game's bugs will bring out someone's inner Karen.
Anyway, the log file is short enough to paste here. I have little hope this game will be playable in A22. I want to be wrong, but I'm afraid I'm right. I'll be giving this a thumbs down on Steam:
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
Vendor: NVIDIA
VRAM: 2008 MB
Driver: 31.0.15.2802
Begin MonoManager ReloadAssembly
- Completed reload, in 0.989 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.608600 ms
2023-08-20T01:23:18 0.071 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
2023-08-20T01:23:18 0.073 INF System information:
2023-08-20T01:23:18 0.074 INF OS: Windows 10 (10.0.19045) 64bit
2023-08-20T01:23:18 0.074 INF CPU: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz (cores: 4)
2023-08-20T01:23:18 0.074 INF RAM: 8056 MB
2023-08-20T01:23:18 0.075 INF GPU: NVIDIA GeForce GTX 960M (2008 MB)
2023-08-20T01:23:18 0.085 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
2023-08-20T01:23:18 0.167 INF Last played version: Alpha 21.1
2023-08-20T01:23:18 0.171 INF Local UTC offset: -5 hours
2023-08-20T01:23:18 0.211 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Sanders\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-20__01-22-34.txt
2023-08-20T01:23:18 0.235 INF [Platform] Init
2023-08-20T01:23:18 0.356 INF [Platform] Using native platform: Steam
2023-08-20T01:23:18 0.359 INF [Platform] Using cross platform: EOS
2023-08-20T01:23:18 0.359 INF [Platform] Using server platform: Steam
2023-08-20T01:23:18 0.359 INF [Platform] Using server platform: XBL
2023-08-20T01:23:18 0.374 INF Starting PlayerInputManager...
2023-08-20T01:23:19 0.811 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2023-08-20T01:23:19 0.855 INF [Platform] Initializing Steam
2023-08-20T01:23:21 3.081 INF [Steamworks.NET] SteamAPI_Init() ok
2023-08-20T01:23:21 3.083 INF [Steamworks.NET] Registering auth callbacks
2023-08-20T01:23:21 3.086 INF Not running in Big Picture Mode, no on-screen keyboard available
2023-08-20T01:23:21 3.086 INF [Platform] Initializing EOS
2023-08-20T01:23:22 3.841 INF [EOS] Initialize: Success
2023-08-20T01:23:22 4.213 INF [Platform] Initializing XBL
2023-08-20T01:23:23 4.615 INF Localization language from platform: english
2023-08-20T01:23:23 4.618 INF Texture quality is set to 2
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.496700 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001C0D2908110.dll
2023-08-20T01:23:33 14.633 INF Awake IsFocused: True
2023-08-20T01:23:33 14.634 INF Awake
2023-08-20T01:23:33 15.098 INF Occlusion: Awake
2023-08-20T01:23:33 15.111 WRN Device name for flag StandaloneWindows is unknown
2023-08-20T01:23:33 15.114 INF ApplyAllOptions streaming budget 1807.2 MB
2023-08-20T01:23:33 15.116 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2023-08-20T01:23:33 15.118 INF Texture quality is set to 2
2023-08-20T01:23:33 15.119 INF ApplyTextureFilter 0, AF Disable
2023-08-20T01:23:33 15.121 INF ApplyTerrainOptions 1
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
Total: 20.532500 ms (FindLiveObjects: 0.538800 ms CreateObjectMapping: 0.756300 ms MarkObjects: 19.181600 ms DeleteObjects: 0.054800 ms)
2023-08-20T01:23:34 16.243 INF [MODS] No mods folder found
2023-08-20T01:23:34 16.244 INF [MODS] Initializing mod code
2023-08-20T01:23:34 16.244 INF [MODS] Loading done
2023-08-20T01:23:34 16.280 INF Loading permissions file at 'C:\Users\Sanders\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-08-20T01:23:34 16.340 INF Loading permissions file done.
2023-08-20T01:23:35 16.488 INF GameSense server not found (no props file), disabling
2023-08-20T01:23:35 16.492 INF [PartyQuests] Initialized
2023-08-20T01:23:35 16.493 INF Awake done in 1859 ms
2023-08-20T01:23:35 16.757 INF [XUi] Instantiating XUi from default prefab.
2023-08-20T01:23:35 16.771 INF [XUi] XUi instantiation completed in 12 ms
2023-08-20T01:23:35 17.015 INF [XUi] Loading XUi asynchronously
2023-08-20T01:23:35 17.035 INF Reloading serveradmin.xml
2023-08-20T01:23:35 17.036 INF Loading permissions file at 'C:\Users\Sanders\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-08-20T01:23:35 17.037 INF Loading permissions file done.
2023-08-20T01:23:35 17.064 INF Updated culture for display texts
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2023-08-20T01:23:38 20.204 INF [XUi] Parsing all window groups completed in 1575 ms total.
2023-08-20T01:23:40 21.742 INF [XUi] Initialized all window groups completed in 1365 ms total.
2023-08-20T01:23:41 22.632 INF LoadTextureArraysForQuality quality -1 to 2, reload False
2023-08-20T01:23:49 30.720 INF LoadTextureArraysForQuality took 8.087001
2023-08-20T01:23:49 30.762 INF Loaded (local): rwgmixer in 0.03
2023-08-20T01:23:49 30.859 INF Loaded (local): archetypes in 0.10
2023-08-20T01:23:49 30.902 INF Loaded (local): loadingscreen in 0.04
2023-08-20T01:23:49 30.905 INF WorldStaticData.Init() needed 12.000s
2023-08-20T01:23:49 30.926 INF [Steamworks.NET] Login ok.
2023-08-20T01:23:49 30.927 INF [EOS] Login
2023-08-20T01:23:49 31.141 INF AchievementManager: Received stats and achievements from Steam
2023-08-20T01:23:49 31.181 WRN [Steam] Tick took exceptionally long: 45 ms
2023-08-20T01:23:50 32.409 INF [EOS] Login succeeded, PUID: 000216d5fada41a2913a16649cc187d1
2023-08-20T01:23:50 32.410 INF [EOS] Getting native user for 000216d5fada41a2913a16649cc187d1
2023-08-20T01:23:50 32.412 INF [EOS] CopyIdToken result: Success
2023-08-20T01:23:51 33.460 INF [EOS] TransferProgress: News.xml, 4662 / 4662
2023-08-20T01:23:52 33.704 INF [EOS] Read (News.xml) completed: Success, received 4604 bytes