Cannot get dedicated server to start

HarleyTX

New member
Trying to get a server to start on Debian and keep getting this error, any ideas?

Code:
Mono path[0] = '/home/7days/server/7DaysToDieServer_Data/Managed'
Mono config path = '/home/7days/server/7DaysToDieServer_Data/MonoBleedingEdge/etc'
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libMagick.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libgetrss.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
        libMouseLib.so
[Physics::Module] Initialized MultithreadedJobDispatcher with 3 workers.
Loading player data from /home/7days/server/7DaysToDieServer_Data/data.unity3d
Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
[Subsystems] Discovering subsystems at path /home/7days/server/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.090 seconds
- Finished resetting the current domain, in  0.002 seconds
ERROR: Shader Hidden/LandClaimBoundary shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Caught fatal signal - signo:11 code:1 errno:0 addr:0x20
Obtained 16 stack frames.
#0  0x007ffa2c57c050 in __sigaction
#1  0x007ffa2d0c3af1 in (Unknown)
#2  0x007ffa2d0c3ffe in (Unknown)
#3  0x007ffa2d0c57d5 in (Unknown)
#4  0x007ffa2d0c5304 in (Unknown)
#5  0x007ffa2d58f1da in (Unknown)
#6  0x007ffa2d58c33d in (Unknown)
#7  0x007ffa2d58d813 in (Unknown)
#8  0x007ffa2d58cd86 in (Unknown)
#9  0x007ffa2d363c75 in (Unknown)
#10 0x007ffa2d366248 in (Unknown)
#11 0x007ffa2d366015 in (Unknown)
#12 0x007ffa2d365f76 in (Unknown)
#13 0x007ffa2d451c05 in (Unknown)
#14 0x007ffa2c5c91c4 in pthread_condattr_setpshared
#15 0x007ffa2c64985c in __xmknodat
 
That may be the full log, so more details would be needed. 

How was the server set up?

What is the hardware setup?

What distro are you using?

What steps have you taken so far?

 
 CPU op-mode(s):         32-bit, 64-bit
  Address sizes:          39 bits physical, 48 bits virtual
  Byte Order:             Little Endian
CPU(s):                   4
  On-line CPU(s) list:    0-3
Vendor ID:                GenuineIntel
  BIOS Vendor ID:         Intel
  Model name:             Intel(R) Xeon(R) CPU E3-1220 v5 @ 3.00GHz
    BIOS Model name:      Intel(R) Xeon(R) CPU E3-1220 v5 @ 3.00GHz  CPU @ 3.0GHz
 

Server was setup normal without gsm

PRETTY_NAME="Debian GNU/Linux 12 (bookworm)"
NAME="Debian GNU/Linux"
VERSION_ID="12"
VERSION="12 (bookworm)"
VERSION_CODENAME=bookworm
ID=debian
 

I have only tried to start the server and this is the output i get from status

 7daystodie.service - & Days to Die Dedicated Server
     Loaded: loaded (/etc/systemd/system/7daystodie.service; enabled; preset: enabled)
     Active: activating (auto-restart) (Result: exit-code) since Tue 2024-12-03 08:00:19 CST; 4s ago
    Process: 1846666 ExecStartPre=/usr/games/steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir /home/7days/server +login anonymous +app_update 294420 +quit (code=exited, status=0/SUCCESS)
    Process: 1846691 ExecStart=/home/7days/server/startserver.sh -configfile=serverconfig.xml (code=exited, status=139)
   Main PID: 1846691 (code=exited, status=139)
        CPU: 1.595s

Dec 03 08:00:19 Debian startserver.sh[1846691]: Segmentation fault (core dumped)
Dec 03 08:00:19 Debian systemd[1]: 7daystodie.service: Main process exited, code=exited, status=139/n/a
Dec 03 08:00:19 Debian systemd[1]: 7daystodie.service: Failed with result 'exit-code'.
Dec 03 08:00:19 Debian systemd[1]: 7daystodie.service: Consumed 1.595s CPU time.

 
It seems like there is something wrong with the serverconfig.xml.

I have been over the file numerous times and can't find anything wrong

 
Share the file using Pastebin, and we can have a look.

I will note though that even though that CPU meets the pathetic hardware requirements TFP has posted, I would not consider the system to have the bus bandwidth available that the game requires. DDR3-1866 is going to struggle even with SSD's in RAID, and your system is not even capable of that. Max data bandwidth for the hard drives likely doesn't even support standard SSD data pipes.

Also, how much RAM do you have there?

Did you set Swap to Unity's requirement of 8GB?

You are running the server as the user, and not root?

 
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