I dont like the new system because they lauched an unfinished system.
there is so few mods and you need to have a mid/high level to start "enjoying" it.
You there with your stone axe level 3 and say "What im supposed to do with my stone Axe level 3 ? There is no comparison between my level 3 axe and level 1 one"
Same for the wrench, shovel, etc...
I dont like this new system because it's tottaly unfinished
This is why it is released as "Beta - Experimental" This is the way it should be done, and is really kinda nice
.... in Steam it is real easy to go back to A16 if you prefer. When the time comes to take it off Experimental and release it officially, it is a seamless switchover.
You still have A16.. Play A17 and together with TFP we can hammer out the rough spots.
A17s new system frees you from some of the more repetitive tasks and lets you focus on exploration and zombie extermination.
For instance ... if you have a level 1 stone axe. you are chopping a tree and it gets worn out. Repair it quickly to full usefullness. no need to craft another lower quality one.
In my opinion the old system was a jumbled mess with no logic to it. Being that A17 is in
Experimental means it is still a work in progress. A17 was put out there now because the whining was at a feverish pitch.
Really 7DTD community ... I have never run across a gaming community that complained, and whined more than you.
( I am not talking about you personally @teezer )
When you get the update you have been asking for, and have been watching the progress and knew what was coming ...
you whine and complain louder. --- there is no pleasing you ---