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can anyone help a newbie with editing a map?

murky water

Refugee
so i got this amazing generation and i desperately want to have bob's shop nearish the centre of the map but i have barely touched the coding in this game(so far just editing one existing mod and recolouring a biomes png to only be snow). is there anyone who could help me while using the smallest words possible?
1752168849475.png
 
There's the World Editor which came with the game. I haven't used it very much. It would let you swap out a POI, IIRC.

Another option that I think works would be go to your map in the "Generated Worlds" and make a copy. Then, in the copy, edit the prefabs.xml file and change the file name of some POI that is the same size as Bob's with the file name of Bob's. Then I think if you start a new game using that copy of the world, you'll find Bob's where the other POI had been. (You might also have to change the rotation if for some reasons the original POI was rotated differently than Bob's.)

This is what you might find in the prefabs.xml file:


Code:
<decoration type="model" name="cabin_10" position="-325,36,749" rotation="3"/>
 
There's the World Editor which came with the game. I haven't used it very much. It would let you swap out a POI, IIRC.

Another option that I think works would be go to your map in the "Generated Worlds" and make a copy. Then, in the copy, edit the prefabs.xml file and change the file name of some POI that is the same size as Bob's with the file name of Bob's. Then I think if you start a new game using that copy of the world, you'll find Bob's where the other POI had been. (You might also have to change the rotation if for some reasons the original POI was rotated differently than Bob's.)

This is what you might find in the prefabs.xml file:


Code:
<decoration type="model" name="cabin_10" position="-325,36,749" rotation="3"/>
i think i understand? i will try this ^^ thankyou!
 
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