New Loop --> this is the ( 11 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 551429383
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombieCrawl, name=zombieSteveCrawler, id=407]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 12 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 700142925
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieSteve, id=408]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 13 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-40.0, 49.0, 524.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 1862556927
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieDarlene, id=409]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 14 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 684120619
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieBiker, id=410]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 15 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 700142925
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieSteve, id=411]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 16 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-40.0, 49.0, 524.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 1957301067
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieStripper, id=412]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 17 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = -428337742
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieBoe, id=413]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 18 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = -428330054
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieJoe, id=414]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 19 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-40.0, 49.0, 524.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 700142925
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieSteve, id=415]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 20 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 551429383
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombieCrawl, name=zombieSteveCrawler, id=416]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 21 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 817467356
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieYo, id=417]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 22 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-40.0, 49.0, 524.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 1862556927
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieDarlene, id=418]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 23 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 817467356
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieYo, id=419]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 24 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 817467356
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieYo, id=420]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 25 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-40.0, 49.0, 524.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 817467356
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieYo, id=421]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 26 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 350518692
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieOldTimer, id=422]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
2019-04-20T00:01:47 272.876 INF VehicleManager Save
New Loop --> this is the ( 27 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = -428327171
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieMoe, id=423]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 28 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-40.0, 49.0, 524.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 700142925
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieSteve, id=424]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 29 ) run
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the vector3_pos = (-37.0, 49.0, 511.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the entityID = 700142925
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 3:this is the spawnEntity = [type=EntityZombie, name=zombieSteve, id=425]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the ( 30 ) Loop
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
New Loop --> this is the vector3_pos = (-29.0, 49.0, 512.0)
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 1: this is the entityID = -428327171
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Step 2: this is the spawnEntity = [type=EntityZombie, name=zombieMoe, id=426]
(Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
Receiving unhandled NULL exception
#0 0x007f6d728a3700 in _L_unlock_13
#1 0x007f6d728a3d90 in operator new[](unsigned long, std::nothrow_t const&)
#2 0x007f6d728a3e00 in operator new[](unsigned long, std::nothrow_t const&)
#3 0x007f6d728a3e40 in operator new[](unsigned long, std::nothrow_t const&)
#4 0x007f6d728a3e80 in operator new[](unsigned long, std::nothrow_t const&)
#5 0x007f6d728a3ef0 in operator new[](unsigned long, std::nothrow_t const&)
#6 0x007f6d728a3f00 in operator new[](unsigned long, std::nothrow_t const&)
#7 0x007f6d728a3f20 in start_thread
#8 0x007f6d728a3fc0 in clone