PC Brightness is OP. Make it unavailable at night.

Well then there's nothing you can do about that.  That's how the cookie crumbles.  Go find a set.  Go look at the game Rust.  It's pitch black at night for EVERYONE.  Look how successful that game is.  (In before you can say this game isn't Rust nor does it intend to be or some BS like that).  So if you don't have NVG or a light source, you can't see.  Simple as that.

All I'm asking for is the option for server owners to turn off the brightness slider at night.  It's an OPTION.  Although I will say that I think playing at night with the slider slid up is ultimate cheese.  Do it if you want, but I want multiplayer servers to have the option to put players on equal footing.

It's fine if the devs don't want to work on any PvP aspects, their loss.  But not giving server owners the tools they need to mod it properly is a giant mistake ESPECIALLY WHEN YOU HAVE A CHECKBOX THAT TURNS PVP ON.
The server option for disabling the slider is a good idea. It’s also a good idea before its time. 
 

This game is primarily intended as a SP and PvE co-operative game and a server tool like that isn’t needed when everyone is working together and not trying to rack up player kills. 
 

Perhaps when they turn their attention to PvP they will look at settings such as these. But for now their focus is 100% on allowing individuals to choose the settings that allow them to play alone or with their friends. 
 

I play games all the time with my friends and because we are friends we don’t cheat. That goes for card games, board games, and video games. 
 

 
Let me say that again:
I do not care how you play it in singleplayer. You can mod the game so it is a dollhousegame for all I care.

But as soon as MY product is effected by it, I will complain. Then it is not a "play and let play" anymore. This is the same with hordenight exploits, lootroom framing or what have you. As soon as it is an option for a server to turn off (or better to be off as default and be enableble(?) ) I don't mind.
The only valid argument here is, that it is not a PvP game, so I have no real negative outcome if I don't use it.
The problem is, that, not only is multiplayer widely available, not only are there settings specificially to be PvP, but they removed the singleplayer completely by making it an "always online-when-online" server. That might be a bit nitpicky, but I still feel that they ...
wait... have they actually removed the PvP tag on the steamstore? I am very certain that it was there for many alphas...

Okay point taken back. It doesn't seem to advertise itself as PvP anymore.

Fine then... do whatever. Still think it sucks that there is no option to turn it off for servers... but whatever.

 
Lil old grandma here who isn't 100% possible, but aren't there out-of-game options to increase gamma that server settings couldn't prevent anyway? If so, adding an option, at least during beta seems a waste of time better spent elsewhere, since it wouldn't prevent pvpers who want an advantage from getting one.

 
OH MY GOD!!! HOW how can you (as a group not u specificially) bring up the same invalid argument in EVERY discussion?
It is the same with the masks and corona. "Let everyone do what they please" is the EXACT SAME ARGUMENT as anti-maskers use.
AS SOON as it is to the detrement of other players fun it is NOT "just another valid playstyle".
This is not how society works! Just because oyu like hitting old people, doesn't mean that it is ok. BECAUSE there are other parties involved that are effected negatively.
Same here. This is an issue that disproportionally gives advantages to players that use it and leave others in the dust.
If this game was single player only, that is a totally different beast. Then it would be a discussion about challenge. But if you can simply put it up in multiplayer and others see you when you do not, it is not a "simple preference" anymore.

Can't believe I have to explain this each and every time.
Honestly, a pandemic and precautions to keep it from spreading are a bit different than this small thing in a video game. From what it sounds like, many or most will use a higher brightness because it's 'meta'. Similar to how some will use max FoV in shooters as it grants a wider area of view so you can spot targets before they can spot you, given some circumstances. Personally, I keep my FoV on a setting which makes the game feel most natural (65-75) globally. Maxing out that FoV slider, while it might provide advantage will tatter gameplay for me, I imagine this situation is similar with OP and brightness.

Sure, minimize the ability to adjust brightness but as someone else said, it'll likely lead to people adjusting their monitor/GPU settings. As it is, the game can look good while also being visible during the night. When gamma was our only option, the game looked like crap and people still utilized it.

 
AtomicUs5000 said:
With all the extra meat recently, bringing back the smell of meat as zombie attractors would be awesome.
it was an ok feature but they couldnt get it to work right so it was taken out. Not sure if it'll ever come back

 
Even if you removed the setting players could still quite easily go into the software that comes with their video card drivers and just have the video card render brightness for all applications rather than letting the application decide itself.  And doesn't the helmet light mod take care of this anyway? I play in the dark until I get the helmet light mod but I sure don't want the game to be dark at night even with a helmet light mod.

 
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