Botman server manager official support thread

Tell you what, I'll give the new mudlet a go and if I can't get it working, then I will most certainly accept any help you have to offer. I greatly appreciate it!

 
Hi guys!

The botman mod zips on my website have been updated with the Botman mod version 1.9.4.3

ALERT! The previous version 1.9.4.2 had a bad default setting for the new feature bm-zombiefreetime.  It was enabled when it should have arrived disabled.  I have restored the zips now with the fixed version. This update has that feature disabled by default.

If you have 1.9.4.2 installed and you are wondering why you have no zombies during the day, open your console and type bm-zombiefreetime disable.

https://botman.nz/Botman_Mods_A18.zip (Without BC)

https://botman.nz/Botman_Mods_A18_With_BC.zip

We have been working on a lot of cool new features that I am adding bot support for.  In the meantime you can use most of them right now from the console.

Here is a quick and dirty list of what's new that I scraped from the Botmanhosting Discord server.  I've probably missed a few..

+ vehicle file delete on reboots
+ clan system can use hex colors
+ prefab resetter done live or scheduled + exemption list
+ Fully compatible with ST Mod botman mod will no longer override st colors when using st colors and not botman colors
+ reward system /claim cooldown

- reward system can be used right away it has its own chathook in game for players to use to claim the setup is via f1 console until smeg adds support for bot and panel.
- anticheat features only report to logs atm until smegzor releases the bot updates.
- ST Mod compatibility is automatic.
- prefab setter live/sched are accessible through f1 console until smeg add them to bot chat hooks and database then I will panel it as well
- clan system color fix automatically applied
- vehicle file delete on reboot enable/disable via f1 console until smegzor add chathook + panel support

Detected Client Side Hacks: (Requires bot support.  Without the bot it will alert to telnet but do nothing else with it)
- spectator mode (detected)
- God Mode (detected)
- F6 menu (detected)

Console commands:
bm-chunkreset -> you can reset chunks at any size p1 p2 or by coords
bm-ZombieFreeTime -> now you can setup when zombies spawn during what time or day or night. 😃
BM-VehicleFileDelete ->delete on reboot enable/disable

 
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it is really interesting the number of features that get added to this bot after they were created and developed for other tools by other modders, and there is never any credit given to the original authors

+ vehicle file delete on reboots
+ prefab resetter done live or scheduled + exemption list
bm-chunkreset -> you can reset chunks at any size p1 p2 or by coords
 
these features are stolen straight from CPM, and where is the thanks to Prisma for making this so you could rip it?

no instead you would rather get the pimps to discredit him just because he made it harder for you to steal his code

you sir are an insult to the modding community

 
it is really interesting the number of features that get added to this bot after they were created and developed for other tools by other modders, and there is never any credit given to the original authors

these features are stolen straight from CPM, and where is the thanks to Prisma for making this so you could rip it?

no instead you would rather get the pimps to discredit him just because he made it harder for you to steal his code

you sir are an insult to the modding community
And some of this was pioneered by Stompy, and guess who is helping with the Botman mod?

 
linewalker said:
it is really interesting the number of features that get added to this bot after they were created and developed for other tools by other modders, and there is never any credit given to the original authors

these features are stolen straight from CPM, and where is the thanks to Prisma for making this so you could rip it?

no instead you would rather get the pimps to discredit him just because he made it harder for you to steal his code

you sir are an insult to the modding community
Not a single line of code was stolen nor was his dll reverse engineered.  Prisma started off with a large number of features that exist because I suggested them to Coppi who originally created what became CPM.

I would have continued supporting Prisma and would have paid for features but he ripped his work out of the hands of the community at large not just mine, slapped a completely restrictive license on his work, obfusticated his dll and has been quite hostile ever since.  I tried to mend relationships with him a few times but he wasn't having it.

At the end of the day MANY features have been lifted from the bot.  I expect and support that.  So a few ideas were reproduced, they are ideas and not copyrightable.  The owner of the copyrights to this game is The Pimps.  ALL of us are able to do what we do because they permit it.  I have given back to the community many times over the years and have a few bug fixes officially included in the game.  I am sorry that you are disappointed. 

You are forgiven.

I felt the need to add this.  We are a community not a contest. 

Oh sorry I missed the bit about the Pimps attacking Prisma because my eyes were rolling at that point over the other stuff. I had nothing to do with Alloc posting what he did in Prisma's support thread. He did that entirely on his own without my knowledge. Thanks for giving me credit for it though :)

Almost forgot.  I would like to draw your attention to this page  https://botman.nz/thanks

It used to thank Prisma but I removed him after his first blow up.

Another point, only the vehicle feature could be argued to have been done by Prisma first.  The others were done by Stompy much earlier and also others before him.  Those features have been around for years in various mods.  Who copied who again?

 
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linewalker said:
it is really interesting the number of features that get added to this bot after they were created and developed for other tools by other modders, and there is never any credit given to the original authors

these features are stolen straight from CPM, and where is the thanks to Prisma for making this so you could rip it?

no instead you would rather get the pimps to discredit him just because he made it harder for you to steal his code

you sir are an insult to the modding community
The botman mod is made from coppi, wit the help of stompy and ragnarock we were able to maintain it and add many more new things to it from bc mod and new stuff we created. It's available for download on smegs site + mine for anyone to use and it's not encrypted.  Alot of things added or fixed to it were requests by server owners to help better manage their servers cause we nice that way. several recent features were the direct result of many people requesting them who formerly used CPM/CSMM so we were nice to add those as well not copied botman is maintained by us used by all who wish to use it.

 
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Hi guys!

I have been working long and hard over the last several weeks on improvements to the bot and new features.  I have more new features planned over the next couple of weeks but I have to wait for Prisma to do them first apparently.  Nah they are happening anyway I'm just slow 😛

 
And Sylen, your link doesn't really direct to a direct mention of A18.4 being stable...thanks for the effort though....
Not sure what you're smoking. The title of the thread is literally Announcement: A18.4 b4 stable

That last word there...... stable

 
Hi again!

In the next day or two I will be releasing the next bot update to the a18 code branch.  It is currently on the a18test branch and has been running on several servers large and small for a while.  I have been releasing a lot of small updates to it recently and while I wouldn't say its perfect, it is stable enough that it is ready for everyone to use.

It contains a large number of bug fixes, and some new features.  The plan for the rest of May and into June is to release more new features much faster.  I have a large list of features to work on.  If I produce anything original, it wasn't intentional and I apologise. /jk  xD

If you would like to grab the bot update now you can do so by switching your bot to the a18test branch.  The only thing to be aware of is it migrates your donors to a dedicated donors table and because of that, moving back to the current a18 code branch will likely require fixing up your donors.

You can change the code branch via the web panel or via the ingame command /set update branch a18test, followed by the command /update code.  The bot will start off doing some maintenance tasks and will automatically restart itself 3 minutes later so just be patient and let it do its thing.

If you discover any issues please let me know asap.  Don't sit on them and tell me weeks later.  Unfortunately I am not psychic.  I slept through that class.

A lot of the time, problems can be fixed by restarting the bot.  You can use the panel or the ingame command /restart bot, or from irc just type restart bot.  Also make sure it is plugged in 😛

When I replace the a18 code branch I will force all bots on a18test to move to the a18 branch.  Also I will update the bot's github repo (finally) and publish a large changelog.  It could take a while to write that thing.  😮

 
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The update is a little delayed as I have been sick over the weekend.  I'm mostly well again and trying to catch up.  I'm also having to do my day job stuff so I've lost the weekend :(  I'll probably need a couple of days to catch up but I'll get there.

 
The latest Botman mod (see link posted earlier) has a new anticheat feature.  To enable it you must have Botman mod version 1.9.4.5 and if you haven't already done so, the harmony.dll that you will find in the zip needs to be installed to 7daystodieserver_data/managed.  Without that the anticheat and other advanced features will not work.

Important!
Make a backup of the config.xml file in your Mods/Botman folder before updating the mod as it often forgets some settings, most noteably the bot's name.  With a backup you can easily restore any lost settings.  The next bot update will address this issue but for now its a thing.


Right now you need the bot to be on the a18test branch.  Soon that will be released to the main a18 branch so if you are not on the a18test branch now the anticheat command is not in the bot.

With all that sorted and the server restarted, tell the bot /enable anticheat

Testing the anticheat:

Important notes..

If you aren't able to add yourself back as admin easily or have someone else do it for you.. you might not want to test this.

The /test as player command doesn't allow you to test this feature.

To test that its working do the following..  join your server, enable dm but DO NOT enable god mode yet, then (assuming your name is joe) tell the bot /admin remove joe

Now that you are in-game and have dm enabled and aren't an admin, activate god mode.  All going to plan you should be banned within a few seconds.

 
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Hi guys!

The release of the bot update to the main a18 code branch is super close.  I have just updated the a18test branch and will monitor bots already using it for at least several hours before I release it to the main branch.

 
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