I did some brief testing with it in the early experimentals. It basically one shots just about every single normal walker around from mele range. The problem is you cannot move while it is reloading. Making it useless. Much like the crossbow. I have no problem with the reload time at all. It's the fact that it locks you into the reload cycle that makes it a liability. It is a really powerful early game weapon that will 100% get you killed.I forgot the blunderbuss existed. Does anyone still even use that thing?
Never used it so I'm giving it a try now, fairly easy to make ammo so yeah, yoloI forgot the blunderbuss existed. Does anyone still even use that thing?
Hmmmm. So run and gun may make this a viable weapon? It seems to be a good "oh ♥♥♥♥!!" shot gun for the bad situations.I did some brief testing with it in the early experimentals. It basically one shots just about every single normal walker around from mele range. The problem is you cannot move while it is reloading. Making it useless. Much like the crossbow. I have no problem with the reload time at all. It's the fact that it locks you into the reload cycle that makes it a liability. It is a really powerful early game weapon that will 100% get you killed.
But by the time you can have run & gun perked to any useful degree, you probably have much better options than the blunderbuss for when you get backed into a corner.Hmmmm. So run and gun may make this a viable weapon? It seems to be a good "oh ♥♥♥♥!!" shot gun for the bad situations.
I used it to show it to my new to 7d friend.I forgot the blunderbuss existed. Does anyone still even use that thing?
The key aspect of a rifle is the rifling.Does the blunderbuss benefit from any of the gun perks?, as far as I know it is a rifle
So it counts as a shotgun then?The key aspect of a rifle is the rifling.
A musket has a rifled barrel, a blunderbuss does not.