<gamestage stage="1">
<spawn group="feralHordeStageGS1" num="2" maxAlive="3" duration="1"/>
</gamestage>
<gamestage stage="2">
<spawn group="feralHordeStageGS2" num="3" maxAlive="3" duration="1"/>
</gamestage>
<gamestage stage="4">
<spawn group="feralHordeStageGS4" num="6" maxAlive="4" duration="1"/>
</gamestage>
<gamestage stage="7">
<spawn group="feralHordeStageGS7" num="10" maxAlive="5" duration="1"/>
</gamestage>
<gamestage stage="10">
<spawn group="feralHordeStageGS7" num="15" maxAlive="6" duration="1" interval="24"/>
<spawn group="feralHordeStageGS10" num="15" maxAlive="6" duration="1"/>
</gamestage>
Why is 3,5,6,8,9 missing ?
<config>
<set xpath="/gamestages/spawner[@name='BloodMoonHorde']">
<gamestage stage="1"><spawn group="GS1BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS1BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="2"><spawn group="GS2BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS2BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="3"><spawn group="GS3BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS3BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="4"><spawn group="GS4BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS4BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="5"><spawn group="GS5BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS5BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="6"><spawn group="GS6BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS6BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="7"><spawn group="GS7BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS7BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="8"><spawn group="GS8BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS8BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="9"><spawn group="GS9BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS9BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="10"><spawn group="GS10BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS10BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<!--
<gamestage stage="XY"><spawn group="" num="60" maxAlive="25" duration="1" interval="24"/><spawn group="" num="60" maxAlive="25" duration="1"/></gamestage>
-->
</set>
</config>
skipping wave 2 sometimes and other but the gamestage is curret, anyone know why ?
<config>
<append xpath="/entitygroups">
<entitygroup name="GS1BloodMoonWave01"><entity name="zombieScreamer"/></entitygroup>
<entitygroup name="GS1BloodMoonBoss01"><entity name="zombieScreamerRadiated"/></entitygroup>
<entitygroup name="GS2BloodMoonWave01"><entity name="zombieSpider"/></entitygroup>
<entitygroup name="GS2BloodMoonBoss01"><entity name="zombieSpiderRadiated"/></entitygroup>
<entitygroup name="GS3BloodMoonWave01"><entity name="zombieWightFeral"/></entitygroup>
<entitygroup name="GS3BloodMoonBoss01"><entity name="zombieWightRadiated"/></entitygroup>
<entitygroup name="GS4BloodMoonWave01"><entity name="zombieMutated"/></entitygroup>
<entitygroup name="GS4BloodMoonBoss01"><entity name="zombieMutatedRadiated"/></entitygroup>
<entitygroup name="GS5BloodMoonWave01"><entity name="zombieMutated"/></entitygroup>
<entitygroup name="GS5BloodMoonBoss01"><entity name="zombieMutatedRadiated"/></entitygroup>
<entitygroup name="GS6BloodMoonWave01"><entity name="zombieMaleHazmat"/></entitygroup>
<entitygroup name="GS6BloodMoonBoss01"><entity name="zombieMaleHazmatRadiated"/></entitygroup>
<entitygroup name="GS7BloodMoonWave01"><entity name="zombieSoldier"/></entitygroup>
<entitygroup name="GS7BloodMoonBoss01"><entity name="zombieSoldierRadiated"/></entitygroup>
<entitygroup name="GS8BloodMoonWave01"><entity name="zombieFatCop"/></entitygroup>
<entitygroup name="GS8BloodMoonBoss01"><entity name="zombieFatCopRadiated"/></entitygroup>
<entitygroup name="GS9BloodMoonWave01"><entity name="zombieBurnt"/></entitygroup>
<entitygroup name="GS9BloodMoonBoss01"><entity name="zombieBurntRadiated"/></entitygroup>
<entitygroup name="GS10BloodMoonWave01"><entity name="zombieSoldier"/></entitygroup>
<entitygroup name="GS10BloodMoonBoss01"><entity name="zombieSoldierRadiated"/></entitygroup>
</append>
</config>
SectionType change from None to Bloodmoon... anyone how i can force this command ?
<spawn group="feralHordeStageGS1" num="2" maxAlive="3" duration="1"/>
</gamestage>
<gamestage stage="2">
<spawn group="feralHordeStageGS2" num="3" maxAlive="3" duration="1"/>
</gamestage>
<gamestage stage="4">
<spawn group="feralHordeStageGS4" num="6" maxAlive="4" duration="1"/>
</gamestage>
<gamestage stage="7">
<spawn group="feralHordeStageGS7" num="10" maxAlive="5" duration="1"/>
</gamestage>
<gamestage stage="10">
<spawn group="feralHordeStageGS7" num="15" maxAlive="6" duration="1" interval="24"/>
<spawn group="feralHordeStageGS10" num="15" maxAlive="6" duration="1"/>
</gamestage>
Why is 3,5,6,8,9 missing ?
<config>
<set xpath="/gamestages/spawner[@name='BloodMoonHorde']">
<gamestage stage="1"><spawn group="GS1BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS1BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="2"><spawn group="GS2BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS2BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="3"><spawn group="GS3BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS3BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="4"><spawn group="GS4BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS4BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="5"><spawn group="GS5BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS5BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="6"><spawn group="GS6BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS6BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="7"><spawn group="GS7BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS7BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="8"><spawn group="GS8BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS8BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="9"><spawn group="GS9BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS9BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<gamestage stage="10"><spawn group="GS10BloodMoonWave01" num="8" maxAlive="8" duration="0"/><spawn group="GS10BloodMoonBoss01" num="1" maxAlive="1" duration="1"/></gamestage>
<!--
<gamestage stage="XY"><spawn group="" num="60" maxAlive="25" duration="1" interval="24"/><spawn group="" num="60" maxAlive="25" duration="1"/></gamestage>
-->
</set>
</config>
skipping wave 2 sometimes and other but the gamestage is curret, anyone know why ?
<config>
<append xpath="/entitygroups">
<entitygroup name="GS1BloodMoonWave01"><entity name="zombieScreamer"/></entitygroup>
<entitygroup name="GS1BloodMoonBoss01"><entity name="zombieScreamerRadiated"/></entitygroup>
<entitygroup name="GS2BloodMoonWave01"><entity name="zombieSpider"/></entitygroup>
<entitygroup name="GS2BloodMoonBoss01"><entity name="zombieSpiderRadiated"/></entitygroup>
<entitygroup name="GS3BloodMoonWave01"><entity name="zombieWightFeral"/></entitygroup>
<entitygroup name="GS3BloodMoonBoss01"><entity name="zombieWightRadiated"/></entitygroup>
<entitygroup name="GS4BloodMoonWave01"><entity name="zombieMutated"/></entitygroup>
<entitygroup name="GS4BloodMoonBoss01"><entity name="zombieMutatedRadiated"/></entitygroup>
<entitygroup name="GS5BloodMoonWave01"><entity name="zombieMutated"/></entitygroup>
<entitygroup name="GS5BloodMoonBoss01"><entity name="zombieMutatedRadiated"/></entitygroup>
<entitygroup name="GS6BloodMoonWave01"><entity name="zombieMaleHazmat"/></entitygroup>
<entitygroup name="GS6BloodMoonBoss01"><entity name="zombieMaleHazmatRadiated"/></entitygroup>
<entitygroup name="GS7BloodMoonWave01"><entity name="zombieSoldier"/></entitygroup>
<entitygroup name="GS7BloodMoonBoss01"><entity name="zombieSoldierRadiated"/></entitygroup>
<entitygroup name="GS8BloodMoonWave01"><entity name="zombieFatCop"/></entitygroup>
<entitygroup name="GS8BloodMoonBoss01"><entity name="zombieFatCopRadiated"/></entitygroup>
<entitygroup name="GS9BloodMoonWave01"><entity name="zombieBurnt"/></entitygroup>
<entitygroup name="GS9BloodMoonBoss01"><entity name="zombieBurntRadiated"/></entitygroup>
<entitygroup name="GS10BloodMoonWave01"><entity name="zombieSoldier"/></entitygroup>
<entitygroup name="GS10BloodMoonBoss01"><entity name="zombieSoldierRadiated"/></entitygroup>
</append>
</config>
SectionType change from None to Bloodmoon... anyone how i can force this command ?