Well, I have this problem, since I don't remember at least alpha 18. It is the same even in a19.
As you can see in the images below, some blocks I see are not there. Typically windows, holes I create with axe in the wall. Small objects (vases and pillars) appear with small boxes embedded in them. All of these blocks have the same texture, are completely clip-less and once I go through them, they are not visible from the other side.
Relogging worked 100% in a18 and works sometimes in a19. I guess it works in large chunks of the world (not the chunks in the normal sense of the word).
Example of small boxes:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158757893
This window is actually empty:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158757963
There is a hole where you see the blocks in the middle. These do not have the usual marble-like texture, which is quite rare:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758020
There is a regular hole in this door:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758232
Sometimes you can see two textures clipping over each other. When you change angle of view, the textures change as well:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758078
This is happening outside. As it usually occurs inside, it's again quite rare:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758275
Clipping texture plus the window between the two red supports is broken and you can go through:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758399
Standing inside this glitch looks like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758525
Has anyone seen anything like this? Can I do anything to prevent it? I've had this happen to me in single and in multiplayer game and some of my friends rarely encounter this as well (like once in 10 hours of play, my rate is much higher).
As you can see in the images below, some blocks I see are not there. Typically windows, holes I create with axe in the wall. Small objects (vases and pillars) appear with small boxes embedded in them. All of these blocks have the same texture, are completely clip-less and once I go through them, they are not visible from the other side.
Relogging worked 100% in a18 and works sometimes in a19. I guess it works in large chunks of the world (not the chunks in the normal sense of the word).
Example of small boxes:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158757893
This window is actually empty:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158757963
There is a hole where you see the blocks in the middle. These do not have the usual marble-like texture, which is quite rare:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758020
There is a regular hole in this door:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758232
Sometimes you can see two textures clipping over each other. When you change angle of view, the textures change as well:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758078
This is happening outside. As it usually occurs inside, it's again quite rare:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758275
Clipping texture plus the window between the two red supports is broken and you can go through:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758399
Standing inside this glitch looks like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2158758525
Has anyone seen anything like this? Can I do anything to prevent it? I've had this happen to me in single and in multiplayer game and some of my friends rarely encounter this as well (like once in 10 hours of play, my rate is much higher).