Onarr
New member
Hi guys
I was thinking whether or not would be beneficial to remake block HP and tool entity damage a bit.
As it stands, using terrain advantage is not viable. Zombies chew through dirt and stone like butter. What I would propose is:
This would result into
I was thinking whether or not would be beneficial to remake block HP and tool entity damage a bit.
As it stands, using terrain advantage is not viable. Zombies chew through dirt and stone like butter. What I would propose is:
- Increase dirt block HP to 500
- Increase stone HP to 1500
- Make stone blocks craftable
- Increase tool damage accordingly so the number if hits stays the same.
This would result into
- This would also make it much less painful to remove badly placed blocks.
- This change could make using terrain for defense much more viable, especially early game.