Black zombies & Servers that let you download mods

Mousebots

New member
Hi all!

I was wondering firstly... why is there no black zombies? Not even a mexican zombie with a sombrero that is SLIGHTLY brown... they are all white.

Im not black or hispanic/brown skinned, im totaly white, but even i miss diversity in skin colours of zombies.

I dont think it would be hard to actualy give some of the zombies a brown skin tone and give them a few different clothes, i literally could mod this myself, but the big reason 7days has no huge modded servers (aside of xml changes) is the need to externally download mods, rather then join a server and the mod gets automaticly downloaded and deployed in the proper mod folder.

So what this game needs in my opinion :
 

1. All colors of humans/zombies
2. Mods should be downloadable via server - rather then the need to manually install.

Regards, Mousebots

 
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2. Mods should be downloadable via server - rather then the need to manually install.
This was extensively discussed multiple times alread.

Short answer: Won't happen because downloading and executing code from a remote server (without useres explicit perimission) can be highly abused to e.g. spread viruses or even share illegal contents.

 
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The Steve zombie is Asian and there is a black zombie just don't remember which one. It was discussed on one of the livestreams.

 
Boe was the one that was confirmed. Black shirt, Jeans, bald, missing the flesh from his lower jaw and his upper lip. I think Marleen might be too (jean shorts, tank top, matted hair, bandana, right eye is dangling). The doctor might be as well, but she's still using the old model so we'll see.

 
There is at least one black female zombie, wearing a lab coat. IIRC i met her in a shamway poi. But some more variety would be nice.

Regards

Tantalus
Your right, i forgot about her^^

But this is the only one right? So wouldnt hurt that there would be added more :)   (they even could be just alternatives of the existing ones, with brown/darker skin tone and a few different clothes/colors)

This was extensively discussed multiple times alread.

Short answer: Won't happen because downloading and executing code from a remote server (without useres explicit perimission) can be highly abused to e.g. spread viruses or even share illegal contents.
I see, i dont wanna discuss long then about this, but... why hundreds of games do have this "feature" and why they made the decision here to not add this feature?
If someone really wants to share viruses or illegal content, wouldnt he also be able to do that from a mod site where thousands of people already download theyr mods from?

See csgo : You just join game, download all content and start having a blast - i dont understand the "excuse/answer" that your telling me honestly, isnt there ways to prevent that? Or how do other games handle this?
Because i really dont think we should even when the game is "finished" still need to download from 3rd partys to get a mod.

 
I see, i dont wanna discuss long then about this, but... why hundreds of games do have this "feature" and why they made the decision here to not add this feature?
If someone really wants to share viruses or illegal content, wouldnt he also be able to do that from a mod site where thousands of people already download theyr mods from?
Just a legal decission. If you download a corrupted mod from a mod site, you do this intentionally and the mod site is the isntance that spreads malware, but not TFP or one of their server.

If you join a random server you don't know what mods it uses, you are not even asked if you want to download and execute them, it just happens automatically. And this can legally become an issue for both TFP and the server owner.

It's also a question of the law of your country. Here in germany e.g. a forums owner can be sued, if anybody posts copyright protected images in his forums. I also heard server owners of trackmania servers have been sued, because their servers had shipped copyright protetcted music to clients. And in this cases it wasn't even harmfull software.

Or how do other games handle this?
They probably decided to just take the risks.

Someone how robbed a bank successfully also just took the risk. But doesn't mean everybody should just rob banks.

And sure there are ways to prevent it. You could sign mods and make the server only allow download of signed mods. As an example. But thats a lot of work, you constantly need to review and sign mods, every update of mods... and of course you need to implement sign checking in both client and server. Definitely nothing you want to do with a game that is in alpha state and maybe not even in beta state.

 
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Just a legal decission. If you download a corrupted mod from a mod site, you do this intentionally and the mod site is the isntance that spreads malware, but not TFP or one of their server.

If you join a random server you don't know what mods it uses, you are not even asked if you want to download and execute them, it just happens automatically. And this can legally become an issue for both TFP and the server owner.

It's also a question of the law of your country. Here in germany e.g. a forums owner can be sued, if anybody posts copyright protected images in his forums. I also heard server owners of trackmania servers have been sued, because their servers had shipped copyright protetcted music to clients. And in this cases it wasn't even harmfull software.

They probably decided to just take the risks.

Someone how robbed a bank successfully also just took the risk. But doesn't mean everybody should just rob banks.
Hey Liesel Weppen, my most answering buddy from across the border :D   (im on the swiss side, right before the german border in "Wheil am Rhein".)

In terms of legal... wouldnt a short check "Yes/No" before downloading a mod, with the warning to only download from trusted server-owners and that you basicly accept the risk that this 3rd party server provider possibly spreads malicious data erase the law sue issue? I can see also a note in the  terms of use, that would protect TFP from sues would help, or am i thinking here wrong?

Excuse me if im wrong or wasting your time buddy, just feeling like this shouldnt be just "checked off" quickly, as it is really something id love to see. :p  
 

 
Excuse me if im wrong or wasting your time buddy, just feeling like this shouldnt be just "checked off" quickly, as it is really something id love to see. :p
I'd like to see it too, but still can understand why they are not doing it (yet).

As already estimated from other people, they probably will realize that using steam workshop. When it becomes implemented.

 
1) Agreed, but unnecessary IF you are playing the current STABLE version for PC (console is in Limbo atm). Player selection and zombie ethnic+gender diversity is already pretty good. Try a web search for "Infected Survivor A13". Fairly obvious that the current Infected Survivor is afro-caucasian. Think Coby Bell.

2) Agreed. Models, localization and other resources, not just maps and XML, should be downloadable from Steam Workshop. Downloading mod packages directly from private dedicated servers would be a severe security vulnerability, particularly with modified DLLs. Believe TFP mentioned official support for Steam Workshop as a possibility, AFTER game hits release and goes gold or platinum.

 
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