Sorry thought this was a modding question. The values are in the map_info file in the saved world
<MapInfo>
<property name="Scale" value="1" />
<property name="HeightMapSize" value="2048,2048" />
<property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" />
<property name="FixedWaterLevel" value="false" />
<property name="RandomGeneratedWorld" value="true" />
<property name="GameVersion" value="Alpha.20.7.1" />
<property name="Generation.Seed" value="test" />
<property name="Generation.Towns" value="Default" />
<property name="Generation.Wilderness" value="Default" />
<property name="Generation.Lakes" value="Default" />
<property name="Generation.Rivers" value="Default" />
<property name="Generation.Cracks" value="Default" />
<property name="Generation.Craters" value="Default" />
<property name="Generation.Plains" value="2" />
<property name="Generation.Hills" value="4" />
<property name="Generation.Mountains" value="3" />
<property name="Generation.Snow" value="2" />
<property name="Generation.Forest" value="1" />
<property name="Generation.Desert" value="10" />
<property name="Generation.Wasteland" value="10" />