PC Base entry

Maybe you are right. Maybe not.IF TFP remove all cheese from the game and place the player defenseless in a world with zombies that can make 1000+ Damage per second

(Thats a measured value for 4-6 Workerzombies)

Well then the game will faster die than a blink.

But sadly there is no way for me to prevent that, well except the Frog in a pot theorie. (They need to change it so fast that currently playing people simply stop, and not only most people that come new to the game) and the hope TFP will understand that with every higher difficulty they need to spend the same amount of time to add sollutions.

So dear new players, thats my until now most developed base (arround the 20th or so in A17)

Entry via Hatchlift as shown above

Inside enough place

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The Frame fence outside i MAYBE make a wall and fill the 3 broad inside with spikes. But i guess thats needless.

The "Ramps" + Barbwire = Meledefense

And the ramps dont hoover, they are connected via Plates
I call BS base building is dead. Dead I tell you! kidding! Seriously though is this working right for you? I'm finding if I do the same thing the zombies beat on the back walls instead of pathing around to the side where the steps are in A17.1 In A17 that worked fine.

 
I call BS base building is dead. Dead I tell you! kidding! Seriously though is this working right for you? I'm finding if I do the same thing the zombies beat on the back walls instead of pathing around to the side where the steps are in A17.1 In A17 that worked fine.
As long as the zombie "see" a path to you they can take they will prefer this path. In the case above the fallholes on the last picture they perceive as walkable blocks. If you stand near at the bars arround 2-3 Zombies per Hordenight try to punch you, and one of >200 will move over the fallholes.

But finally except Vultures and spiders theres not much that can make it to you.

The vertical plates that hold the ramp they see as (what they are really) gape and even if they could jump on your side they dont even try it in 17.1 as long as they see the better way over the fallholes

Maybe the lenght of the ramps is important too

The inner room 7x7, the inner house 9x9, the 2 Broad plateau 13x13

The high should have been 8 but i guess i cant count further than 6 ^^

If you build this on (over, arround) a Huge Rock formation you should need to use less than 500 Blocks

 
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Rebuild the base in a new game, this time at the intended high of 8 and with the (not really necessary) spikes
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Looks very nice and cozy. Perhaps some christmas green colors on the corners would match.

 
Quote

"Basically you do the typical ladder that starts with a 2 meter gap from the floor, then we put a hatch one meter up from the floor"

end quote.

Zombies have only been able to climb ladders that have a one-block gap at the bottom since A17 and two-block gap is already typical?

You guys should try building with this concept in mind: any entrance you use should be as accessible to zombies as it is to you.

 
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