PC Base building reset to default after trader quest.

Yet not all POI resets revert to the initial layout. Sometimes a wall safe hidden behind a picture frame won't be there after a reset. Couldn't tell ya what particular POI's have that minor glitch, but I've experienced it quite a few times.


That's a "Helper" block... Picture with the possibility of a safe behind it, sometimes just a picture. That suggests you'd see things like cabinets changing if they're open, or not too.

 
AFAIK helper blocks like cabinets, safes, vending machines (or in previous alphas) workstations are randomly set up when you start a quest, just like zombies.

I distinctly remember that when workstations could still be found working or non-working in a previous alpha that I stopped reseting the POI for quest when a workstation I needed was working at the moment.

 
Last edited by a moderator:
AFAIK helper blocks like cabinets, safes, vending machines (or in previous alphas) workstations are randomly set up when you start a quest, just like zombies.
I don't think that's the case for any of those atm (although I haven't played 20.6). They're set at world creation - or at least based directly on world seed. Safes in paintings seem random, and I can't say I've looked at cabinets all that closely, but vending machines for sure. Early A20 I was trying to reset a broken vendo, but it never did, so I did quite a few quests in the same place over time; after a few times I realized nothing else in there ever changed either.

 
I don't think that's the case for any of those atm (although I haven't played 20.6). They're set at world creation - or at least based directly on world seed. Safes in paintings seem random, and I can't say I've looked at cabinets all that closely, but vending machines for sure. Early A20 I was trying to reset a broken vendo, but it never did, so I did quite a few quests in the same place over time; after a few times I realized nothing else in there ever changed either.


Vending machines might be special case because I think they decreased the probability of finding a working vending machine greatly. So even with 5 or 10 quests in the same POI you can't be really sure whether it is random. I might do a test later today with cabinets.

 
Last edited by a moderator:
So even with 5 or 10 quests in the same POI you can't be really sure whether it is random.
Quite possible. I did at least 5, a few before I realized I know the state of all the loot containers by heart, and a couple after to confirm. A test would be great though!

 
Did a test tonight in my test game which is vanilla, but I used settime a few times before which is said to be not really 100% safe.

Looked at kitchens in 2 tier1 POIs before and after turning on the quest. No change at all in cabinets, refrigerators and ovens. Either they were open both times or they were closed and with contents both times.

 
If you want a few more samples from a single quest, logging out while a quest is active should reset the quest to the start; so, reset-logout-reset etc. Doesn't count as cheating if you don't loot, just place a frame to see the reset. Of course, it could be resetting to a quest-determined seed at that point.

 
If you want a few more samples from a single quest, logging out while a quest is active should reset the quest to the start; so, reset-logout-reset etc. Doesn't count as cheating if you don't loot, just place a frame to see the reset. Of course, it could be resetting to a quest-determined seed at that point.


Exactly. That makes it less useful. If the containers change it would be conlusive evidence, but if not you would never be sure  if that wasn't the effect of a saved seed.

 
Last edited by a moderator:
Back
Top