OzHawkeye
Community Moderator
I would be amazed if anyone was actually (really) against having more options. ;-)What do you guys think about having more options?
I would be amazed if anyone was actually (really) against having more options. ;-)What do you guys think about having more options?
There's always too much of a good thing.I would be amazed if anyone was actually (really) against having more options. ;-)
There's always too much of a good thing.
Options = Good.
Too many Options = Bad
So... where do you draw the line?
Can anyone name a game on the market that offers the same level of granular control that is being asked for here?I would be amazed if anyone was actually (really) against having more options. ;-)
*cough* crafting and loot timers *cough*I would be amazed if anyone was actually (really) against having more options. ;-)
Minecraft and Dwarf Fortress are 2 that come to mind.Can anyone name a game on the market that offers the same level of granular control that is being asked for here?
I'll be honest, it's been years since I have played Minecraft (there is just no challenge to it) but what sort of options does it offer these days? Previously it was pretty limited.Minecraft and Dwarf Fortress are 2 that come to mind.
If you use the advanced options you can get a pretty detailed in MC. Sea level, Caves (or not), Villages (or not), Lake rarity, lava frequency, ore density, what biomes exist, etc. There are dozens of settings.I'll be honest, it's been years since I have played Minecraft (there is just no challenge to it) but what sort of options does it offer these days? Previously it was pretty limited.
I was sort of looking for a similar game; DF isn't, MC is (sort of). DayZ, Miscreated, Rust, Conan Exiles, The Long Dark, The Forest, etc. Similar indie developed titles that you don't find pages and pages of configuration settings exposed for even the most non technical user to mess about with.
The one caveat I'd add here is I am talking SP. I don't play MP and have never set up a 7DtD/MP server so have no experience with the available settings that offers.
The Long Dark now has about 2 pages of difficulty sliders that adjust everything from wolf aggressiveness to frequency of weather changes to the ability to sprain your ankle. It's a pretty good example, IMO, of how to offer choices in (nearly*) everything an ordinary player might want to adjust.I was sort of looking for a similar game; DF isn't, MC is (sort of). DayZ, Miscreated, Rust, Conan Exiles, The Long Dark, The Forest, etc. Similar indie developed titles that you don't find pages and pages of configuration settings exposed for even the most non technical user to mess about with.
The rumor I heard was the original project name for 7dtd was "Hello Kitty Adventure Zombie Island" But they could not secure the Hello Kitty license. So everyone isn't too far off. - I'm Kidding!You were suggesting difficulty, which is strictly taboo around here since everyone knows this is a building mining game and NOT a survival zombie game. Suggestions OTHER than decreasing difficulty, removing challenges and simplifying gameplay will get you mocked and laughed at by "elite" horde base designers.
"Big name" streamers said so.