Bad hitching/stuttering

Ouch.  It sounds like your PS5 experience is even worse than my Series X experience.  Knock on wood, I haven't yet noticed much difference during a Blood Moon versus any other time.  There have been some locations I've entered that seemed to somehow stress the engine, however, but it still wasn't as bad as what you've described.


Ill try upload some clips to show how bad it can get but most of the time the game crashes which then removes the ability to clip last hour of gameplay but i think i have my last horde recorded. Another thing we noticed is i lowerd the zombies per player from the standard of 8 to 6 to try and combat the frame drop and we was also a man down so we had 3 people on for the horde so shud of been a maximum of 18zeds but it felt like we was bein rushed by at least 25 to 35 at a time.

 



This is our last horde night , it just gets really hard and frustrating to play like this but the motocycle flying to sky thing was kinda funny ngl 

 
Yo, are they even trying to fix this? Its almost unplayable for me and my friends now at tier 6 ps5

 
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I'm also getting the lag/hitch/stutter thing, when I'm in my base, building or on horde night it's really bad when turning fast, I end up facing in a totally different direction sometimes and don't where I'm at, I was playing on the series s but upgraded to the X and its still no better, i just bought some ethernet cable, gonna try a wired connection, I love this game, please fix this issue for us console players fun pimps, thank you

 
Hey fun pimps, it's been a couple of months since this thread started, do you have any plans to fix this issue we are having on console, can you fix this issue, would love to hear from you on this, maybe a patch on the next big update ?

 
Exactly what the previous person said. You must be aware that this game barely works on consoles. A game that we paid money for.

 
Yesterday I had a nine-gigabyte update on Xbox and it didn't address this issue.  Today I'm waiting for another five-gig update on Xbox, and I suspect it won't do anything, either.  What on Earth are 14 GB of updates in two days doing?

 
just testing the last update. it got worse,

Bought the game on released, cant play it with pause/micro stutter/hitching (whatever you wanna to call it)

ever time a new update is released, i delete the old save, start a new one, run in a straight line until stamina runs out and count how many time the game stop.

Today after the second patch in 24hr, new save, run straight to the trader counted 15 pauses ,loot rubbish bag, and stared to rebound through the scenery,

now it truly unplayable.

play on xbox/x. (notice a new reporting tool).

i just wish somebody would say something, it gone on for two long now CAN IT BE FIX?

 
just testing the last update. it got worse,

Bought the game on released, cant play it with pause/micro stutter/hitching (whatever you wanna to call it)

ever time a new update is released, i delete the old save, start a new one, run in a straight line until stamina runs out and count how many time the game stop.

Today after the second patch in 24hr, new save, run straight to the trader counted 15 pauses ,loot rubbish bag, and stared to rebound through the scenery,

now it truly unplayable.

play on xbox/x. (notice a new reporting tool).

i just wish somebody would say something, it gone on for two long now CAN IT BE FIX?
I have reported multiple issues into the bugpool and they havent even gotten back on that and i have had very specific issues other than this i have a feeling consoles gonna be forgotten and used again i hope they fix these issues 

 
I have reported multiple issues into the bugpool and they havent even gotten back on that and i have had very specific issues other than this i have a feeling consoles gonna be forgotten and used again i hope they fix these issues 
I don't see that happening.

Console updates are now tied with PC updates, so any updates done on the PC side will also be applied to the console side.  And vice versa.  One of the main developers is currently working on camera merging which will reduce CPU usage.  That should help with performance (he has reported around 15-20 % performance boost in most cases, higher in special cases).  When that is ready, that will be pushed out.

The updates take longer now since they are applied both to the PC side and the console side of the game, but so far we have had 2 hotfixes released and one significant update already.  It was also mentioned that there is a 1.2 and possibly a 1.3 update coming before the Storms Brewing major update that was estimated to drop this quarter.

Also I did go to the bug pool area to see what you have reported out so far and only saw one record about loading from a save issue you are seeing.  You didn't mention what system you are using to play on which might be one reason they haven't done anything with your bug ticket, especially since there are already tickers in there for load issues on the PS5.

Also FYI they want people to use the format they have in the instructions which is useful for the person reporting out the bug to know which information to include in the bug report

Summary: (A short description of the bug)
 

Game Version: (V1.0 b3xx)

OS/Version: (Windows / Linux / Mac / PS5 / Xbox X or S)

CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc)

System Memory: (4 GB / 8 GB / 16 GB / etc)

GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc)

Screen Resolution: (Width and Height such as 1920x1080)

Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any))
 

Game mode: (MP host / MP client / SP / Client on Dedi)

Map: Navezgane, Pregen(which one), or Random World Generation (seed name)
 

Did you wipe old saves? (Yes/No)

Did you start a new game? (Yes/No)

Did you validate your files? (Yes/No)

Are you using any mods? (Yes/No)
Did you try to reproduce without mods? (Yes/No)


EAC on or off?

Bug Description:

Detailed steps to reproduce the bug:

1)

2)

3)

Actual result: (description of what is occurring)

Expected result: (what you expect to occur)

Link to Pastebin Output Log:


 
I believe this is happening now because of the removal of FPSScaling from console which I don't see any justification as to why it was removed as I explained here.

Console updates are now tied with PC updates.
This is incorrect we do not have the same updates! They are just released at the same time.

 
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Aside from constant random stutters on xbox sx, i noticed one thing, when my friend fires his gun near me, the muzzle flash causes a big dps drop.

 
V1.2 (b27) 

hi guys, nothing has changed for me , same test as before new game saved running a straight line and count how many times the game as paused, it’s still exactly the same ,five months on. I’m guessing this can NOT BE FIXED .

This is the one reason that is stopping Xbox players playing this game, i’m guessing if nobody is playing it on this platform, why bother fixing it .

 
Hi guys,

trying out the new FSR performance mode seems to be working well so far, need to put in a few hours over the holiday period and see how it does, will report back when I know more.

 
Where is the optimisation for performance?
 

I’ve tried all four modes, performance, performance FSR, quality, quality FSR.

ALL MODES, still have bad pausing in it , even in menus, quantity modes feel like walking through treacle , after six months waiting for this fix, I take it that fun pimps cannot fix this game on Xbox .

maybe you could ask Telltale games to help you,

 
Where is the optimisation for performance?
 

I’ve tried all four modes, performance, performance FSR, quality, quality FSR.

ALL MODES, still have bad pausing in it , even in menus, quantity modes feel like walking through treacle , after six months waiting for this fix, I take it that fun pimps cannot fix this game on Xbox .

maybe you could ask Telltale games to help you,
Ehmmm... Telltale closed a few years ago.

Be patient, you could have known this PC game was in alpha for ages so it is unrealistic to expect this being fixed on a fridge or wifi router console.
I hope it will get better for us poor console gamers but I don't expect it anytime soon.

 
Ehmmm... Telltale closed a few years ago.

Be patient, you could have known this PC game was in alpha for ages so it is unrealistic to expect this being fixed on a fridge or wifi router console.
I hope it will get better for us poor console gamers but I don't expect it anytime soon.


I am sorry...but, THAT is a terrible take. 

 
I am sorry...but, THAT is a terrible take. 
Realy? I thought the sarcasm or ignorance to ask Telltale was terrible. More on point: For heavy duty gaming you need high end software and high end hardware. As far as I know we only paid Indie money so it is not resonable to demand high end results on budget hardware.

Also note I responded to someone that only is active here for 2 months and my description of PS5/XSX are refereing to the design. If the game is out of Beta and sold as finished product then you can expect faster optimisations but not in less than 24 hrs after your first short test.

 
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