Honestly I see why some people are frustrated but guys, this is in alpha. The point is for them to test a bunch of stuff and see how it sticks. There's no reason to assume they're gonna keep it this way and even if they do, we're fortunate enough to have a relatively active modding community here, and they will fix it if TFP decides for some reason not to adjust (they will though).
Nowhere in any of my posts on this have I even hinted that I expect them to keep it like this and that it's the end of the world.
I'm providing feedback in regards to a change in the last build - possibly a change that they didn't consider all of the effects of.
Due to the presence of several recipes that use a significant amount of steel, one can assume you're expected to be able to acquire that amount of steel by or at the level those perks unlock, otherwise, why have them unlock there? To a lesser degree of clarity, the steel tools/weapons you can acquire thru trader quests, trading, or rarely, loot imply the same thing, though I can certainly see them simply deciding those are fine as-is.
With this in mind they NEED to change the game in one of two ways:
1) make the necessary changes to make the level 40 and 50 recipes that use a large amount of steel consistently craftable at the level they're unlocked...if I unlocked the perk thru the level gate, I should be able to make it...its not the case of finding a given item - that can be done at any level. The perks should be the point at which you can CONSISTENTLY do something (make them use a metal that can be crafted at those levels, whether iron, reverting the steel gate, or even inventing a whole new resource)
2) move the level 40 and 50 recipes to level 60+ if they don't want them crafted before you get access to steel (this will likely require reworking the yeah! science perk in its entirety).
Because the current system dangles a reward in front of you and implies that once you spend that perk, you get consistent access to that recipe, when that is not the case anymore.
THIS is the time to speak up about it. NOW, when B221 is fresh and they're just now starting to work on balancing and bugs present in the new build. There is no better time to talk about it.