PC B169 FPS lag

I was having the same problems until I turned my Terrain Quality down. Medium corrected it for my single player, but I had to set it to low on the MP I play with my wife.

 
The issue, as I mentioned before, is (most likely) the "feature" they added "Normal entities load their prefabs and meshes on demand instead of during world load". If you got a high powered machine, you'll see less chop after the start because you may (probably) have your settings turned up, which loads a bunch of stuff around you, and thereby only showing the problem when moving at higher speeds and/or moving into POI dense areas. If you are running a lower end rig, your draw distance is (usually) set lower which means you get constant "on demand" loading of prefabs and assets causing your game to be an unplayable lag fest.

The simple truth is 7dtd wasn't built to have this feature from the start, and it needs to be perfected BEFORE being implemented, made optional in the settings, or abandoned all together; because it pushes the system requirements to a noticeably higher bracket.

 
I can also report this issue.

I run settings mostly high / ultra except for UMA at medium as this seems to tank FPS for some reason even before the update.

My frames are generally 60-80 but can tank as low as 10-20 for periods of time. I'm not entirely sure what the cause it but I noticed that looking at the sky makes them go back up. In one instance lowering terrain quality to low seemed to boost my frames but it didn't feel consistent still.

i9900k

32gb ram

Nvidia 2070
Samsung 830 SSD

 
An update for you guys.  Just tested this out in b172 on my min-spec PC, and though it did hitch twice for about 1 second, I can't say it was unexpected on this system.  It was a huge improvement over b169.

Intel Q6600 Core 2 Quad

8GB DDR2 800MHz

GTX 770 2GB

1TB WD Black 7200rpm

 
An update for you guys.  Just tested this out in b172 on my min-spec PC, and though it did hitch twice for about 1 second, I can't say it was unexpected on this system.  It was a huge improvement over b169.

Intel Q6600 Core 2 Quad

8GB DDR2 800MHz

GTX 770 2GB

1TB WD Black 7200rpm
omg omg omg...(iv used the google translator, but it was worst) ur words perhaps mean it will be run better????

every day i start steam to get an update

*sarcastic mode on*

BUT BUT BUT.....2 gb grafixcard??? which grafix settings u have? ultra+ - ultra - high- medium- normal - minecraft - potato?

*sarcastic mode off*

i hope on ultra+it gets better, because it loads a ton of data

- im destroying my head since days, to CHECK / UNDERSTAND why they changed such a thing, that runned perfect and now makes me crazy when i start the game..^^

but im good hope for it..."pc masterrace fanatic :D"

pcmaster.jpg

 
omg omg omg...(iv used the google translator, but it was worst) ur words perhaps mean it will be run better????

every day i start steam to get an update

*sarcastic mode on*

BUT BUT BUT.....2 gb grafixcard??? which grafix settings u have? ultra+ - ultra - high- medium- normal - minecraft - potato?

*sarcastic mode off*

i hope on ultra+it gets better, because it loads a ton of data

- im destroying my head since days, to CHECK / UNDERSTAND why they changed such a thing, that runned perfect and now makes me crazy when i start the game..^^

but im good hope for it..."pc masterrace fanatic :D"

View attachment 12472
Yes, I was getting 45FPS stable on that system. It dipped to 14 for a brief second twice entering a town, but was fine otherwise. This is a system where I was testing bloated vs streamlined. Details  on that test are on the Steam forum here.  I consider this a fairly large boon since this PC almost perfectly mimics the minimum specifications as listed in Steam.

 
An update for you guys.  Just tested this out in b172 on my min-spec PC, and though it did hitch twice for about 1 second, I can't say it was unexpected on this system.  It was a huge improvement over b169.

Intel Q6600 Core 2 Quad

8GB DDR2 800MHz

GTX 770 2GB

1TB WD Black 7200rpm
Thanks for the info SylenThunder. Here's hoping that I get performance on par or better than before b169 dropped.  :high5:

 
We don't have posts our system specs, TFP did something wrong.  Build 153 Smooth as silk lots most vieo options on High, build 16x - b169 FPS just tanking with each b16x build... I'm confused.

 
We don't have posts our system specs, TFP did something wrong.  Build 153 Smooth as silk lots most vieo options on High, build 16x - b169 FPS just tanking with each b16x build... I'm confused.
No they didn't. They tried something and it did not work, so they are changing it again. It is called experimenting.

 
Lowering shadow settings helped me out a bit... until I wandered into the Wasteland. Talk about a slideshow man 😬

 
i made a video from it (for laughing)...we hope nxt days the new version gets better  (and REMEMBER last week was all perfect with the old version)

here my specs running the video...>visuality max screensize 3840*1080 (video is 4k)

u see good the start (before 8 sek, now 28sek) and then the drops



1-222.jpg

1-333.jpg

1-1111.jpg

 
That video above was my exact experience too. Super smooth b163 to a slideshow in b169. Hopefully TFP figured it out and SylenThunder saw some improved performance in his/her test, so fingers crossed

 
That video above was my exact experience too. Super smooth b163 to a slideshow in b169. Hopefully TFP figured it out and SylenThunder saw some improved performance in his/her test, so fingers crossed
On b173 now and it's butter smooth on my main PC.  Haven't tested the min spec machine yet.

 
OS: Windows 10 64bit
CPU: AMD 3950X @ 4.21GHz (16 core, 32 thread) Liquid Cooled at 47d
RAM: 64GB DDR4 3200MHz
GPU: RX 5700XT
HDD: Dual x4 2TB Sabrant Nvme Drives running at full

Save folder: Nvme Raid

PSU: DarkPower 850 Watts 92% Eff

You can see from the Vid what im experiencing which is 3 to 5 second locks ups every few hundred feet, Lockups when going near a POI & lockups with what seems to be Texture loading..



 
Try turning Terrain Detail down to medium or low. This one setting is the difference between 20fps and 60fps for me, while everything else except reflections is set to ultra.

 
Dropping Terrain down to Low still causes me Lockups of 1 to 3 seconds.. But I still get issues when getting close to POis like an Example would be the Barn with all the animals & grace, That locked me up for 4 seconds....

 
Loading something clobbers the FPS for sure.

WIndows on the SSD it's very brief.

Linux on a good HD, it's a few seconds.

Windows though, has an issue with the lighting in streamlabs OBS (colors are way off on game capture, and screen capture only shows the main screen, not the game.  Linux OBS no issues at all.  grump)

Once the POI etc have loaded, all is fine.

 
17 hours ago, 7daysOfFun said:

i made a video from it (for laughing)...we hope nxt days the new version gets better  (and REMEMBER last week was all perfect with the old version)

here my specs running the video...>visuality max screensize 3840*1080 (video is 4k)

u see good the start (before 8 sek, now 28sek) and then the drops

Holy FishEyeLens batman! I couldn't handle even watching that with that huge a fov.

 
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