Hey, so b152 changed nests to have more feathers, which means I had to adjust my modlet.
Now after I saw the new loot.xml I wonder what this changes meant exactly and why it's now more "complicated".
Old:
Simple: - 1-5 feathers.
New:
So what exactly does this mean?
groupBirdNestMain always adds one feather and then groupBirdNest adds an additional 1-5 feathers (with 75% chance)?
What does "count="1,2"" mean in this case for groupBirdNest?
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Second part, since I asked some time ago about increasing animal spawns and the xml changed significantly from older versions (spawning.xml no longer has values for the spawners).
Where can I increase the spawn chance of animals now that spawning.xml no longer has the respawndelay in it for the animals?
Now after I saw the new loot.xml I wonder what this changes meant exactly and why it's now more "complicated".
Old:
Code:
<lootcontainer id="25" count="1,2" size="6,2" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="qualBaseTemplate">
<item name="foodEgg" prob="0.25"/>
<item name="resourceFeather" count="1,5" prob="0.75"/>
</lootcontainer>
New:
Code:
<lootcontainer id="25" count="1" size="6,2" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="qualBaseTemplate">
<item group="groupBirdNestMain"/>
</lootcontainer>
<lootgroup name="groupBirdNest" count="1,2">
<item name="foodEgg" prob="0.25"/>
<item name="resourceFeather" count="1,5" prob="0.75"/>
</lootgroup>
<lootgroup name="groupBirdNestMain" count="all">
<item group="groupBirdNest"/>
<item name="resourceFeather" count="1"/>
</lootgroup>
groupBirdNestMain always adds one feather and then groupBirdNest adds an additional 1-5 feathers (with 75% chance)?
What does "count="1,2"" mean in this case for groupBirdNest?
------------------------------------------------------------
Second part, since I asked some time ago about increasing animal spawns and the xml changed significantly from older versions (spawning.xml no longer has values for the spawners).
Where can I increase the spawn chance of animals now that spawning.xml no longer has the respawndelay in it for the animals?
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