PC Awesome seeds for random gen ALPHA 17.0-.1

I have never played fallout but, the last 2 seeds I thought about it and made Slayer music references. (For us old metal heads out there) The first one is Reign in blood @ size 8192 and our current seed it Angel of death @ size 8192. Both seeds have large biomes that are spread out nicely. The first one had no skyscrapers and the second does.
They are both good maps to play on!!!!!!!!
That's awesome \m/

 
Hello, there.

I've made up better prefab rule and patch to make cities larger.

I hope this helps you all to find better rgw.

https://7daystodie.com/forums/showthread.php?110773-Alphado-s-modlet

Here are examples of generated prefabs.xml and list of major pois.

https://pastebin.com/iHBq531q

Code:
 5 hospital

5 shamway factory
9 shotgun messiah factory

1 DISHONG skyscraper
7 Joe bros builder skyscraper
11 HIGASHI skyscraper
13 Crack a book skyscraper

13 auto-parts store
11 large book store
5 small book store
4 large shamway store
4 small shamway store
3 large gun shop
4 small gun shop
18 large working stiffs store
2 small working stiffs store
6 popn pill store
https://pastebin.com/pzSQAn8H

Code:
 5 hospital

6 shamway factory
9 shotgun messiah factory

1 DISHONG skyscraper
6 Joe bros builder skyscraper
8 HIGASHI skyscraper
12 Crack a book skyscraper

16 auto-parts store
10 large book store
6 small book store
6 large shamway store
3 small shamway store
5 large gun shop
3 small gun shop
18 large working stiffs store
3 small working stiffs store
8 popn pill store
 
decent seed for a17.2 B27

caveat emptor 8k map.

want a map with little forest and surrounded by desert? try e pluribus unum ... lol

 
DOH (Old Funoyo Valley)

8k map

Most cities are east to west in forest. Looks like 4 traders within about 1 KM near center of map.splat3.jpg

biomes DOH.jpg

 
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LOOK NO FURTHER

Check this out.

7DTD Version: A17.2 B27

Seed: Metropolis

Size: 16K

You want cities? This is how you get cities. If you want to know what is there, generate it for yourself. Also has plenty of little water sources.

Here You Go. This splatmap does not do it justice. In the RWG preview I counted at least 25 cities. It is up to you to explore further.



I personally prefer desert biomes. But that's just me



Enjoy!

 
Last edited by a moderator:
LOOK NO FURTHER
Check this out.

7DTD Version: A17.2 B27

Seed: Metropolis

Size: 16K

You want cities? This is how you get cities. If you want to know what is there, generate it for yourself. Also has plenty of little water sources.

Here You Go. This splatmap does not do it justice. In the RWG preview I counted at least 25 cities. It is up to you to explore further.

I personally prefer desert biomes. But that's just me

Enjoy!
Hezifu Mountains?

How do you get the road map separate from the biome map like that?

FYI: The 8k Version of this Metropolis seed called "Juyime Mountains" and has 3 Skyscrappers.

 
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Anyone have any good seeds for say an 80% desert world with the obvious sprinklings of water and what not? Preferably without having to modify world generation, I likely will be doing so if need be tonight as I want to start my new world tonight. Also to make matters Complicated, 16k and 8k are my preferred map sizes. Thanks a bundle, new to the forums but not the game.

 
Try GunSmuggler [8192] - Northern Laxade Mountains

I'm testing all the known good seed of alpha 16.4b8. I'm in the search for large city like this one, in alpha17 experimental.

https://cdn.discordapp.com/attachments/501343472347906059/515188676150689809/cidoFX5.jpg
I found this one tooling around...

GunSmuggler [8192] -- creates a seed with 25 towns, 13 of which are large sprawling cities, all major POIs are there, some more than once (factories [shotgun Messiah/Shamway], Journey's End, The Ostrich, Construction Site, Red Mesa, etc.) and it has the Pharmaceuticals high-rise. There are at least 5 traders (but 3 are in a little centralized stretch within a few hundred meters of each other). The biomes are wonky and random, making the large city/suburbs appear partially destroyed as 2/3 of a city will be in a Forest, Snow, or Desert biome then the remainder will be Wasteland or Burnt Forest with ruined buildings, crappy land, and trash strewn about. I felt like it really added to the post-apocalypse feel of the game's immersion. The land in general is mountainous with town valleys between. Water is pretty scarce and spread out, with little ponds here and there, and only a couple larger lakes. There are no large rivers running through the map. Also, the roads actually make sense and the highways connect one developed area to the next.

GunSmuggler.jpg

Note: Gunsmuggler [8192] (Juyipa Mountains) is a similar road map layout with shuffled topography, POIs, water bodies, and biome locations.

Gunsmuggler2.jpg

These may not be a singular large city -- but they are like a huge super city with suburbs that extends across the entire map due to there being only 30 seconds to 2 minutes travel (roughly 2-4 city blocks distance) between the large town/city locations. There is literally endless buildings to explore!

:rapture: Hopefully this helps you out a little!

 
-df5ff 5

16к

есть карта с такими городами:

20190718151407_1.jpg

5 трейдеров

51 небоскреб

мой редактор вылетает с критом, не позволяя видеть всю карту. но похоже, что карта усеяна городами такой величины.

 
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