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Apocalypse Now Mod A20.5

Hi Killerbunny264

You will share the new version of the mod in the forums or just for the modlauncher, I comment because I don't use the modlauncher much and I would like to play with the new version.
Regards

 
Gouki said:
Hi Killerbunny264

You will share the new version of the mod in the forums or just for the modlauncher, I comment because I don't use the modlauncher much and I would like to play with the new version.
Regards
i Have Added A link

 
Thank you for this mod but a quick question / bug we've ran into. When playing multiplayer we're getting stuck on the splash screen. My friend and I have each tried hosting and when we're playing solo or being the host, everything works as intended. When the 2nd person connects they're stuck on the splash screen with the game seemingly playing behind it. I can see the HUD, the directional compass, the in game model is moving as intended for the second person but we're stuck on splash. Any help would be appreciated.

slyscape said:
Thank you for this mod but a quick question / bug we've ran into. When playing multiplayer we're getting stuck on the splash screen. My friend and I have each tried hosting and when we're playing solo or being the host, everything works as intended. When the 2nd person connects they're stuck on the splash screen with the game seemingly playing behind it. I can see the HUD, the directional compass, the in game model is moving as intended for the second person but we're stuck on splash. Any help would be appreciated.
Ok, it's related to background.png remaining on screen whilst playing. I changed background.png to .old and just got a non textured red question mark, the same thing I got on the main menu.

 
N00b question...But can the Zombies jump? Because I just had a wondering horde come to the trader and they came in over the top of the wall...I'm not 100% sure they didn't just pile up on one another...but there was only 5 or 6 in the horde I killed 3 inside the base and 2 outside....Or when they spawn in can they spawn right beside the trader base and clear the wall that way? 

 
N00b question...But can the Zombies jump? Because I just had a wondering horde come to the trader and they came in over the top of the wall...I'm not 100% sure they didn't just pile up on one another...but there was only 5 or 6 in the horde I killed 3 inside the base and 2 outside....Or when they spawn in can they spawn right beside the trader base and clear the wall that way? 
the zombies will pillar on top of each other to get over a wall if neccessary and as far as i know they cant spawn in the trader at all

 
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N00b question...But can the Zombies jump? Because I just had a wondering horde come to the trader and they came in over the top of the wall...I'm not 100% sure they didn't just pile up on one another...but there was only 5 or 6 in the horde I killed 3 inside the base and 2 outside....Or when they spawn in can they spawn right beside the trader base and clear the wall that way? 
zombies can climb on each other and jump 

Thank you for this mod but a quick question / bug we've ran into. When playing multiplayer we're getting stuck on the splash screen. My friend and I have each tried hosting and when we're playing solo or being the host, everything works as intended. When the 2nd person connects they're stuck on the splash screen with the game seemingly playing behind it. I can see the HUD, the directional compass, the in game model is moving as intended for the second person but we're stuck on splash. Any help would be appreciated.

Ok, it's related to background.png remaining on screen whilst playing. I changed background.png to .old and just got a non textured red question mark, the same thing I got on the main menu.
probably wrong installation , make sure Pre-sync after installing the mod

 
I noticed that the items for the stainless steel blocks and the fruits are in different files inside the mod. Not sure how to put them together. 

 
There is an issue we ran into. When we reach a huge stack (around 30k+) of tokens, there is some kind of desync, and in some cases the tokens disappear.

 
Is there something wrong with the download link or link souse for the Apocalypse Now Mod on page 1?  I've tried it three times and the download fails after 15 minutes at around 1 Gb.  And I know its not my connection or PC because I've successfully downloaded other mods today.

 
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Is there something wrong with the download link or link souse for the Apocalypse Now Mod on page 1?  I've tried it three times and the download fails after 15 minutes at around 1 Gb.  And I know its not my connection or PC because I've successfully downloaded other mods today.
best i can suggest is try it through the mod launcher thats how i downloaded it and had no issues :)

Thank you for this mod but a quick question / bug we've ran into. When playing multiplayer we're getting stuck on the splash screen. My friend and I have each tried hosting and when we're playing solo or being the host, everything works as intended. When the 2nd person connects they're stuck on the splash screen with the game seemingly playing behind it. I can see the HUD, the directional compass, the in game model is moving as intended for the second person but we're stuck on splash. Any help would be appreciated.

Ok, it's related to background.png remaining on screen whilst playing. I changed background.png to .old and just got a non textured red question mark, the same thing I got on the main menu.
sly any chance i can get a blood moon horde update after each horde just curious how it works with multiplayer :)

 
Code:
Hi I am level 105 I have unlocked almost everything but I have noticed that there is no recipe to unlock the building of titanium ingots,
how should I access this building?
thank you
 
Yesterday I tried playing this mod, everything seem to work with 1 exeption, I don't have any action skills, I was playing with the apo 6k small map02(name not perfectly accurrate).

I had the new zombie, new items, new recipe, starting kit and I guess everything else beside the action skills.

I saw a recent video on youtube  where they had 200 level for what would qualify as action skills and that the things that don't show up in my skill list.

I can only do manual install since the mod launcher does not work with my windows 7

Does the gitlab.com/hiarythebest96/Apo-now-Mod-2-0/ contain everything your supposed to need to get everything including the action skills or is there an additional mod that get downloaded with mod launcher that not mentioned?

Are towns supposed to be very small or was I just unlucky?

Is it normal that I get red warning about 6 or 7 POI missing like "the village"(by stallionden)?

Does every premade map contained some prefabs of the combopak mod, just curious?

 
Last edited by a moderator:
Hi I am level 105 I have unlocked almost everything but I have noticed that there is no recipe to unlock the building of titanium ingots,
how should I access this building?
thank you



Hi M4trix82

The recipe for crafting Forged Titanium is unlocked by ForgedTitaniumSchematic.
Regards

Yesterday I tried playing this mod, everything seem to work with 1 exeption, I don't have any action skills, I was playing with the apo 6k small map02(name not perfectly accurrate).

I had the new zombie, new items, new recipe, starting kit and I guess everything else beside the action skills.

I can only do manual install since the mod launcher does not work with my windows 7

Does the gitlab.com/hiarythebest96/Apo-now-Mod-2-0/ contain everything your supposed to need to get everything including the action skills or is there an additional mod that get downloaded with mod launcher that not mentioned?

Are towns supposed to be very small or was I just unlucky?

Is it normal that I get red warning about 6 or 7 POI missing like "the village"(by stallionden)?

Does every premade map contained some of the combopak mod, just curious?


Hi Destro

The action skills are present in the mod, I just checked it in the progression.xml file.
Regarding the map, you should have downloaded a folder called prefabs (it is included with this mod), there you have what you need to make your map work, you can still download CompoPack 47 from its official link and install it.
You may have had bad luck with the towns, the generation of the maps is not always good, but in others it is.
The red warnings, I'll answer it in the comments above, you have to have all the CompoPack prefabs installed.
Regards

 
Hi Destro

The action skills are present in the mod, I just checked it in the progression.xml file.
Regarding the map, you should have downloaded a folder called prefabs (it is included with this mod), there you have what you need to make your map work, you can still download CompoPack 47 from its official link and install it.
You may have had bad luck with the towns, the generation of the maps is not always good, but in others it is.
The red warnings, I'll answer it in the comments above, you have to have all the CompoPack prefabs installed.
Regards


Thank you for the anwers, but just to be sure, am I right in thinking the action skills are supposed to be similar to the one in darkness fall with 100-200 level in a specific weapon skill that go up as you use things related to it.

If you don't mind, could you tell me which progression.xml show that the action skill are in and write the line i'm supposed to see there.

Just to be sure is it enough to extract the "Apo-now-Mod-2-0-main.zip" and put it in my 7 days to die steam installation folders and remove and replace the files when asked for a proper manual install.

 
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