PC Anybody miss the Hoe?

With how farming is now?

The moment you could get your first seed, you could expand into infinity with no effort at all.

Now its much better and balanced.

 
Don't miss it. The balance feels much better with farm plots, you'll still end up with a giant farm if u want to and it's not like they completely removed farming it's just a tad different.

Not 100% sure but I read the old hoe farming had performance issues.

 
I don't miss the old way of farming, but finding seed schematics (not wasting a point on living off the land) and getting farm plot ingredients has definitely slowed down my farmed goods production compared to the previous few alphas. That and finding copious amounts of canned foods while looting as previously mentioned by others. In the past, the wellness system helped motivate me to farm in the first place. Now I can get food poisoning with all the extra effort. The only real benefit of eating a produced meal is saving a few clicks and some time (unless you get food poisoning). But the good news is that vitamins are finally useful.

 
i find it a bit strange that TFP decided to remove the hoe and make getting plants going expensive, at very least they could have made rotten flesh a bit easier to gain in higher quantities, But this is just my take on it. anybody else kinda wish there was a hoe in the game again?
I thought I would at first but I really like the Farm Plots. You can easily relocate them which is a godsend for players like us that like to build new bases and move on when we have strip-mined an area. They do look pretty ugly and out of place though. It would be better if they were flat like a wooden plate, and not raised like a full block.

 
I thought I would at first but I really like the Farm Plots. You can easily relocate them which is a godsend for players like us that like to build new bases and move on when we have strip-mined an area. They do look pretty ugly and out of place though. It would be better if they were flat like a wooden plate, and not raised like a full block.
The crops would float above the planters if they weren’t full blocks.

 
Umm looting poi's trivialised hunger on day 1 in A18.
But that's irrelevant to the issue of whether the Hoe's removal was good or bad, but very relevant to the issue of whether there's too much loot on default settings. I played my current game on default settings, I suspect the next game would be at 50% loot.

 
Early game sometimes food can be a struggle, which I like. But late-early game the food stockpiles exponentially. I really would like it do slow down a bit. Note, I've never actually went hunting for food besides days 1 - 4.

Anyone hungry? I can cook dinner for all of you... for a year...

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Really I feel farming is where it needs to be, just ya know, unless you just cant find potatoes or something, kinda pointless? Idk, I feel it can be worked. The hoe... meh... just idk. I never liked how you used it anyway, plus it let you farm whereever you wanted however much you wanted.

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I honestly do miss the hoe...

Yes, gardens could have been made huge.

Is that possibility a bad thing?

For those that LIKE to build gardens: For sure not.

For those that do NOT like to build gardens: Do those even give a ♥♥♥♥ to the matter at all?

Do those who do NOT like it have to invest any thought in it at all?

Since they do NOT like it, aren't they able to completely IGNORE the whole thing?

Didn't they actually do it that way?

So there are people who LIKE to build huge gardens. Not least because they look nice. The gardens, not the people.

Why not let those, who actually HAVE FUN building those gardens, HAVE FUN doing it?

Why do the funpimps remove things for people who - by their statements in this forum - ignored those possibilities anyways?

What changed by removing the big gardens?

  1. Those who ignored them anyways do NOT get any difference. Except they HAVE to ignore them now.
  2. Those who actually HAD fun using them are ♥♥♥♥ed. Fun reduced.


Does that really pull in sales? I doubt it.

For those little suckers who CLAIM to not have used them but actually DID use them but thereafter HATED themselves for that: Aren't there good doctors in the world to help them fix their behavior?

 
Farms are not just unnecessary to survive, they are a waste of skill points as well.

Lucky looter overshadows both the living off the land and the cook perk. Just get more seeds and unlock their recipes and food recipes from schematics.

If you want an actual survival challenge take a loot at zomboid. Farming in zomboid is ultra hard as it requires water managing your crops, zombies trumping your crops, food turning into rot in a few days and farms being the primary source of food after the power goes down.

And you don't need a hoe for the soil but you can damage your hands by working without tools.

 
I will not miss hoe. It was always cumbersome to use and I always ended up destroying my crops by accident.

 
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